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	<updated>2026-07-07T12:52:50Z</updated>
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	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Subterra&amp;diff=121</id>
		<title>Subterra</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Subterra&amp;diff=121"/>
		<updated>2025-08-20T05:57:50Z</updated>

		<summary type="html">&lt;p&gt;Scuti: /* Blue Shroom Caverns */ Add note about safe zones.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Subterra-market.jpg|thumb|The metal exchange shops in Subterra Market.]]&lt;br /&gt;
&#039;&#039;&#039;Subterranea&#039;&#039;&#039; (&amp;quot;&#039;&#039;&#039;Subterra&#039;&#039;&#039;&amp;quot;) is a semi-public deep mineshaft with a hub at -1000 nodes. Making extensive use of [[Technic]], the hub operates machines such as a foundry, uranium refinery, and ice maker at low and medium voltages.&lt;br /&gt;
&lt;br /&gt;
The hub features:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Subterra Market&#039;&#039;&#039;, both a metal exchange that trades ingots and a general supplies store.&lt;br /&gt;
* &#039;&#039;&#039;Vending Machine&#039;&#039;&#039;, a Digilines machine with a graphical user interface to sell food in exchange for &#039;&#039;&#039;Grass&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Foundry&#039;&#039;&#039;, a public Technic machine for bulk processing ore that yields two ingots per ore.&lt;br /&gt;
* &#039;&#039;&#039;Charging Station&#039;&#039;&#039;, a public battery station that charges electronics&lt;br /&gt;
* &#039;&#039;&#039;Ice Maker&#039;&#039;&#039;, generates Ice and simplifies crafts involving &#039;&#039;&#039;Bucket of Water&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Residential&#039;&#039;&#039;, a sector containing condominium units with shared Protection.&lt;br /&gt;
* &#039;&#039;&#039;Zoo&#039;&#039;&#039;[[File:Subterra-residential.jpg|thumb|Occupied units in Subterra Residential.]]&lt;br /&gt;
&lt;br /&gt;
=== Blue Shroom Caverns ===&lt;br /&gt;
[[File:Subterra-blueshroom.jpg|thumb|Blueshroom Caverns&#039; bounty board and trail.]]&lt;br /&gt;
Blue Shroom Caverns is a public mining area at a depth of -2500 nodes and the native habitat of the &#039;&#039;&#039;Blue Illumishroom&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
There is a rest area marked with a &#039;&#039;&#039;Simple Bed&#039;&#039;&#039; in an &#039;&#039;&#039;Item Frame&#039;&#039;&#039; where players can set a respawn point. The same area is also where the &#039;&#039;&#039;Crypt&#039;&#039;&#039; is located.  If a deceased player is found in the caverns, there is a chance lost items will be retrieved and stored in the Crypt.&lt;br /&gt;
&lt;br /&gt;
==== Safe Zones ====&lt;br /&gt;
Safe zones are well-lit patches of protected areas that have a similar pattern to the main road. Lava Titans may spawn in Blue Shroom Caverns. As their lava conjuration attacks do not work in protected areas, players caught off guard can retreat to a safe zone.&lt;br /&gt;
&lt;br /&gt;
=== Emerald Shelf ===&lt;br /&gt;
Emerald Shelf is a mossy cave realm at a depth of -3900 nodes, known for its Glow Emerald stalagmites.&lt;br /&gt;
&lt;br /&gt;
The hub has two &#039;&#039;&#039;Simple Beds&#039;&#039;&#039; and a small market that sells mining supples.&lt;br /&gt;
&lt;br /&gt;
Emerald Shielf is connected by teleporter to [[Spawn]].&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
Subterra is connected by teleporter to the following locations:&lt;br /&gt;
&lt;br /&gt;
* [[Junetown]]&lt;br /&gt;
* [[Olive Town]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=120</id>
		<title>Olive Town</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=120"/>
		<updated>2025-08-20T05:50:34Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Add suggestion for a weapon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Olive Town&#039;&#039;&#039; is a small village named after the olive tree grove in which it is located. Olive Town is to the south of an arctic, east of a desert and beach, and west of a jungle making it an ideal location for players hunting [[NSSM|Not So Simple Mobs]]. Additionally, most buildings are designed to have a ladder to the roof, allowing players to fight [[Phoenix|Phoenixes]].&lt;br /&gt;
[[File:Olive-town-distance.jpg|thumb|Olive Town as seen from a distance.]]&lt;br /&gt;
Economically, Olive Town is abundant in meat, ice, dyes, wood, and fuel; and imports metals and rare earth materials. Many markets in Olive Town use [[NSSM#Life Energy|Life Energy]] as a currency. To start earning the town&#039;s currency, the player only needs a sword.&lt;br /&gt;
&lt;br /&gt;
=== Points of Interest ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Three-story cabin&#039;&#039;&#039;, contains three [[Bed|beds]] in total allowing up to three players to set their respawn points in a given night.&lt;br /&gt;
* &#039;&#039;&#039;Cafe&#039;&#039;&#039;, sells food and health items in exchange for [[NSSM#Life Energy|Life Energy]], also provides a microwave for players to cook food.&lt;br /&gt;
* &#039;&#039;&#039;Trailhead Kiosks&#039;&#039;&#039;, sells supplies such as wood, dyes, fuel, and &#039;&#039;&#039;Death Compasses&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Barn&#039;&#039;&#039;, sells livestock and pet-related accessories.&lt;br /&gt;
* &#039;&#039;&#039;Blacksmith Shop&#039;&#039;&#039;, has a self-service anvil to repair equipment, also sells weapons and armor.&lt;br /&gt;
* &#039;&#039;&#039;Willow Water Shrine&#039;&#039;&#039;, fishing pond and fish market.&lt;br /&gt;
* &#039;&#039;&#039;Beach Bus&#039;&#039;&#039;, east-west route from town square to &#039;&#039;&#039;Sunset Pier&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Trans-Arctic Train Station&#039;&#039;&#039;, north-south train route.[[File:Olive-town-blacksmith.jpg|thumb|The blacksmith&#039;s house at Olive Town.]][[File:Olive-town-cafe-kiosks.jpg|thumb|Olive Town&#039;s cafe and trailhead kiosks.]]&lt;br /&gt;
==== Sunset Pier ====&lt;br /&gt;
&#039;&#039;&#039;Sunset Pier&#039;&#039;&#039; is a pier accessible by trolley or [[Travelnet|teleporter]]. The platform allows players to catch fish or hunt &#039;&#039;&#039;Giant Squids&#039;&#039;&#039; and the &#039;&#039;&#039;Kraken&#039;&#039;&#039;. This area offers two respawn points in total. There are three shops on the pier that sell &#039;&#039;&#039;Fishing Poles&#039;&#039;&#039; and sushi.&lt;br /&gt;
[[File:Olive-town-pier.jpg|thumb|The sun setting at Sunset Pier.]]&lt;br /&gt;
=== Spawns ===&lt;br /&gt;
&lt;br /&gt;
==== NSSM ====&lt;br /&gt;
The following [[NSSM]] mobs can be encountered in areas directly adjacent to &#039;&#039;&#039;Olive Town Square&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Duck&lt;br /&gt;
* Nightheron, Night Master&lt;br /&gt;
* Scrausics, Phoenix&lt;br /&gt;
* Mantis&lt;br /&gt;
* Spiders&lt;br /&gt;
* Felucco&lt;br /&gt;
* Sand Bloco&lt;br /&gt;
* Ice Frog&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sandworm&#039;&#039;&#039; and the &#039;&#039;&#039;Giant Sandworm&#039;&#039;&#039; are rare but possible spawns in the small desert biome before the beach.&lt;br /&gt;
&lt;br /&gt;
==== Other ====&lt;br /&gt;
The following are from miscellaneous [[:Category:Mod|mods]].&lt;br /&gt;
&lt;br /&gt;
* Mummy&lt;br /&gt;
* [[Rattlesnake]], rare but possible&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
&lt;br /&gt;
* Olive Town is connected to [[Spawn]] by a [[Travelnet|teleporter]] under an olive tree.&lt;br /&gt;
* Olive Town is connected to [[Subterra]] and [[Junetown]] by the teleporter under the healing tree.&lt;br /&gt;
&lt;br /&gt;
[[Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Spawn&amp;diff=119</id>
		<title>Spawn</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Spawn&amp;diff=119"/>
		<updated>2025-08-20T05:44:31Z</updated>

		<summary type="html">&lt;p&gt;Scuti: /* Cafe */ corrected typo (t he), and -&amp;gt; to&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Spawn&#039;&#039;&#039; is where new players appear and where players reappear after death. It is located deep under [[Junetown]] and built mostly by [[User:Scuti|scuti]].&lt;br /&gt;
&lt;br /&gt;
There you can encounter:&lt;br /&gt;
* the FAQ in French, English and Spanish&lt;br /&gt;
* ovens and machines for making wheat, flour, wood, leaves and lemons&lt;br /&gt;
* shops for obtaining basic stuff from the items you can get from the machines&lt;br /&gt;
* tutorials about farming, animals, hostiles and [[Mesecon|mesecon]]&lt;br /&gt;
* [[Travelnet|teleporters]] to [[Junetown]] and [[Olive Town]][[File:Spawn entrance.jpg|thumb|Tutorial corridors from the spawn point]] [[File:Spawn machines.jpg|thumb|Free-service machines]]&lt;br /&gt;
&lt;br /&gt;
=== Cafe ===&lt;br /&gt;
The cafe provides a small amount of food periodically to new players to reduce the time pressure within the area before the hunger meter depletes. Both the cafe and its backroom provide new players everything needed to acquire one of the following: &#039;&#039;&#039;Cup of Coffee&#039;&#039;&#039;, &#039;&#039;&#039;Bread&#039;&#039;&#039;, and &#039;&#039;&#039;Apple Doughnut&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In the back room, there are three machines labeled &#039;&#039;&#039;1&#039;&#039;&#039;, &#039;&#039;&#039;2&#039;&#039;&#039;, &#039;&#039;&#039;3&#039;&#039;&#039; that grant &#039;&#039;&#039;Wheat&#039;&#039;&#039;, &#039;&#039;&#039;Flour&#039;&#039;&#039;, and fuel to the player. They are used in the following way:&lt;br /&gt;
&lt;br /&gt;
# Press the button to harvest &#039;&#039;&#039;Wheat&#039;&#039;&#039; (4) then wait until &#039;&#039;&#039;Wheat&#039;&#039;&#039; (4) travels through the tube into the &#039;&#039;&#039;Golden Chest&#039;&#039;&#039;.&lt;br /&gt;
# Place &#039;&#039;&#039;Wheat&#039;&#039;&#039; (4) nto the wooden chest, then wait for the machine to release &#039;&#039;&#039;Flour&#039;&#039;&#039; into the &#039;&#039;&#039;Silver Chest&#039;&#039;&#039;.&lt;br /&gt;
# Press the button to activate a &#039;&#039;&#039;Chainsaw&#039;&#039;&#039; to fell the lemon tree then collect wood and leaves from the &#039;&#039;&#039;Golden Chest&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Following these steps, the player can bake their first loaf of bread in the ovens at the cafe by using either Tree Trunk, Wooden Plants, or leaves as a fuel. More effectively, players can also craft &#039;&#039;&#039;Oil Extract&#039;&#039;&#039; from six leaves to fuel the oven. Any surplus from the process can be used to exchange for additional items at the &#039;&#039;&#039;Smartshops&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Tutorials ===&lt;br /&gt;
&lt;br /&gt;
=== Light Levels and Underground Farming ===&lt;br /&gt;
In the red hall, the first room on the right demonstrates an underground farm. There is also a glass door to a pictographic explanation of light levels and the amount of light plants need in order to grow.&lt;br /&gt;
&lt;br /&gt;
in-game, light intensity is represented with a number from 0 (complete darkness) to 16 (direct sunlight). Artificial sources of light can be used to raise crops underground. Typically, crops from &amp;lt;code&amp;gt;farming:&amp;lt;/code&amp;gt; require a light level of 13 in order to grow while rhubarb and wheat can tolerate light levels of 12. At a light level of 14, a Dirt node can be converted into a Dirt With Grass node.&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Light-demo1.jpg|Side view of the light level demonstration and chart.&lt;br /&gt;
File:Light-demo2.jpg|Front view of the light level demo demonstrating how light intensity decreases with distance from the source. Diagonal directions are considered two spaces away; therefore, -2 from the source.&lt;br /&gt;
File:Light-demo3.jpg|Light level chart indicating the light intensity of each light source and which crops can be supported. From left to right: Torch, Super Glow Glass slab, and Mese Lamp.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=NSSM&amp;diff=118</id>
		<title>NSSM</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=NSSM&amp;diff=118"/>
		<updated>2025-08-19T06:11:37Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Remove reiteration under Power Move subsections.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;code&amp;gt;nssm:&amp;lt;/code&amp;gt;&#039;&#039;&#039; (Not So Simple Mobs) is a mod that adds [[:Category:Hostile|hostile mobs]] around the world.  New players are recommended to find or craft a sword as soon as possible. Mobs belonging to &#039;&#039;&#039;NSSM&#039;&#039;&#039; will drop &#039;&#039;&#039;Life Energy&#039;&#039;&#039;, raw meat, and crafting materials upon death.&lt;br /&gt;
&lt;br /&gt;
=== Life Energy ===&lt;br /&gt;
[[File:Life energy.png|left|frameless]]&lt;br /&gt;
&#039;&#039;&#039;Life Energy&#039;&#039;&#039; (&amp;lt;code&amp;gt;nssm:life_energy&amp;lt;/code&amp;gt;) is a small blue orb dropped by every mob belonging to NSSM. Common mobs will drop 1-3 Life Energy on death. Life Energy can be used to craft &#039;&#039;&#039;Energy Globe&#039;&#039;&#039;, &#039;&#039;&#039;Great Energy Globe&#039;&#039;&#039; and A&#039;&#039;&#039;wesome Energy Globe&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Life Energy is used as a currency in some markets on Juneland and is the primary currency of [[Olive Town]].&lt;br /&gt;
&lt;br /&gt;
=== Power Moves ===&lt;br /&gt;
Power Moves are crafted using &#039;&#039;&#039;Great Energy Globes&#039;&#039;&#039;, equivalent to 81 Life Energy.&lt;br /&gt;
&lt;br /&gt;
==== Destructo Disk ====&lt;br /&gt;
&amp;lt;code&amp;gt;nssm:kienzan_hand&amp;lt;/code&amp;gt;throws a golden disk that deals damage  on hit. It is thrown in a predictable straight line path making it ideal for dispatching enemies at range.  The move is non-explosive; therefore, it will not damage the player&#039;s protected areas upon impact. &lt;br /&gt;
&lt;br /&gt;
Each &amp;lt;code&amp;gt;nssm:kienzan_hand&amp;lt;/code&amp;gt; recipe crafts 23 units at a time.&lt;br /&gt;
&lt;br /&gt;
==== Demon Air Beseiging Bullet ====&lt;br /&gt;
&amp;lt;code&amp;gt;nssm:hellzone_grenade_hand&amp;lt;/code&amp;gt;throws a remote-detonated projectile. (Press &amp;lt;code&amp;gt;Q&amp;lt;/code&amp;gt; to activate.) It makes a small flaming crater upon detonation.&lt;br /&gt;
&lt;br /&gt;
==== Winding Energy Bullet ====&lt;br /&gt;
&amp;lt;code&amp;gt;nssm:spirit_ball_hand&amp;lt;/code&amp;gt; throws an explosive golden orb.&lt;br /&gt;
&lt;br /&gt;
==== Gret Wave Energy Release ====&lt;br /&gt;
&amp;lt;code&amp;gt;nssm:kamehameha_hand&amp;lt;/code&amp;gt; throws a large blue orb that can leave a large crater on impact.&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
&lt;br /&gt;
* [[NSSB|Not So Simple Buildings]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Subterra&amp;diff=117</id>
		<title>Subterra</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Subterra&amp;diff=117"/>
		<updated>2025-08-19T06:08:11Z</updated>

		<summary type="html">&lt;p&gt;Scuti: centrifuge -&amp;gt; refinery&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Subterra-market.jpg|thumb|The metal exchange shops in Subterra Market.]]&lt;br /&gt;
&#039;&#039;&#039;Subterranea&#039;&#039;&#039; (&amp;quot;&#039;&#039;&#039;Subterra&#039;&#039;&#039;&amp;quot;) is a semi-public deep mineshaft with a hub at -1000 nodes. Making extensive use of [[Technic]], the hub operates machines such as a foundry, uranium refinery, and ice maker at low and medium voltages.&lt;br /&gt;
&lt;br /&gt;
The hub features:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Subterra Market&#039;&#039;&#039;, both a metal exchange that trades ingots and a general supplies store.&lt;br /&gt;
* &#039;&#039;&#039;Vending Machine&#039;&#039;&#039;, a Digilines machine with a graphical user interface to sell food in exchange for &#039;&#039;&#039;Grass&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Foundry&#039;&#039;&#039;, a public Technic machine for bulk processing ore that yields two ingots per ore.&lt;br /&gt;
* &#039;&#039;&#039;Charging Station&#039;&#039;&#039;, a public battery station that charges electronics&lt;br /&gt;
* &#039;&#039;&#039;Ice Maker&#039;&#039;&#039;, generates Ice and simplifies crafts involving &#039;&#039;&#039;Bucket of Water&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Residential&#039;&#039;&#039;, a sector containing condominium units with shared Protection.&lt;br /&gt;
* &#039;&#039;&#039;Zoo&#039;&#039;&#039;[[File:Subterra-residential.jpg|thumb|Occupied units in Subterra Residential.]]&lt;br /&gt;
&lt;br /&gt;
=== Blue Shroom Caverns ===&lt;br /&gt;
[[File:Subterra-blueshroom.jpg|thumb|Blueshroom Caverns&#039; bounty board and trail.]]&lt;br /&gt;
&#039;&#039;&#039;Blue Shroom Caverns&#039;&#039;&#039; is a public mining area at a depth of -2500 nodes and the native habitat of the &#039;&#039;&#039;Blue Illumishroom&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
There is a rest area marked with a &#039;&#039;&#039;Simple Bed&#039;&#039;&#039; in an &#039;&#039;&#039;Item Frame&#039;&#039;&#039; where players can set a respawn point. The same area is also where the &#039;&#039;&#039;Crypt&#039;&#039;&#039; is located.  If a deceased player is found in the caverns, there is a chance lost items will be retrieved and stored in the Crypt.&lt;br /&gt;
&lt;br /&gt;
=== Emerald Shelf ===&lt;br /&gt;
&#039;&#039;&#039;Emerald Shelf&#039;&#039;&#039; is a mossy cave realm at a depth of -3900 nodes, known for its Glow Emerald stalagmites.&lt;br /&gt;
&lt;br /&gt;
The hub has two &#039;&#039;&#039;Simple Beds&#039;&#039;&#039; and a small market that sells mining supples.&lt;br /&gt;
&lt;br /&gt;
Emerald Shielf is connected by teleporter to [[Spawn]].&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
Subterra is connected by teleporter to the following locations:&lt;br /&gt;
&lt;br /&gt;
* [[Junetown]]&lt;br /&gt;
* [[Olive Town]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Main_Page&amp;diff=116</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Main_Page&amp;diff=116"/>
		<updated>2025-08-19T06:07:25Z</updated>

		<summary type="html">&lt;p&gt;Scuti: /* Interesting places */ Add Spawn, Subterra, and adjust description for Olive Town.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Welcome to the Juneland Wiki!&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Juneland Survival&#039;&#039;&#039; is a [https://www.luanti.org/ Luanti] (MineTest) server dedicated to the [https://duniter.org/ Libre Money Ğ1]. Here we survive, farm, mine, trade, build towns and machines!&lt;br /&gt;
&lt;br /&gt;
* [https://juneland.fr Website]&lt;br /&gt;
* [https://juneland.fr/map/survival/ Online Map]&lt;br /&gt;
* [https://matrix.to/#/#juneland:matrix.txmn.tk Matrix chatroom]&lt;br /&gt;
&lt;br /&gt;
=== Interesting places ===&lt;br /&gt;
&lt;br /&gt;
* [[Spawn]], tutorial zone and the first place new players will see.&lt;br /&gt;
* [[Junetown]], the former spawn with the [[ĞBank]] and markets&lt;br /&gt;
* [[Subterra|Subterranea]], a semi-public deep mineshaft.&lt;br /&gt;
* [[Olive Town]], a village iin the middle of an olive tree grove, [[NSSM]] hunting grounds, and accessible markets for new players.&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Spawn&amp;diff=115</id>
		<title>Spawn</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Spawn&amp;diff=115"/>
		<updated>2025-08-19T06:02:19Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Add section for the cafe.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Spawn&#039;&#039;&#039; is where new players appear and where players reappear after death. It is located deep under [[Junetown]] and built mostly by [[User:Scuti|scuti]].&lt;br /&gt;
&lt;br /&gt;
There you can encounter:&lt;br /&gt;
* the FAQ in French, English and Spanish&lt;br /&gt;
* ovens and machines for making wheat, flour, wood, leaves and lemons&lt;br /&gt;
* shops for obtaining basic stuff from the items you can get from the machines&lt;br /&gt;
* tutorials about farming, animals, hostiles and [[Mesecon|mesecon]]&lt;br /&gt;
* [[Travelnet|teleporters]] to [[Junetown]] and [[Olive Town]][[File:Spawn entrance.jpg|thumb|Tutorial corridors from the spawn point]] [[File:Spawn machines.jpg|thumb|Free-service machines]]&lt;br /&gt;
&lt;br /&gt;
=== Cafe ===&lt;br /&gt;
The cafe provides a small amount of food periodically to new players to reduce the time pressure within the area before the hunger meter depletes. Both the cafe and its backroom provide new players everything needed to acquire one of the following: &#039;&#039;&#039;Cup of Coffee&#039;&#039;&#039;, &#039;&#039;&#039;Bread&#039;&#039;&#039;, and &#039;&#039;&#039;Apple Doughnut&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In the back room, there are three machines labeled &#039;&#039;&#039;1&#039;&#039;&#039;, &#039;&#039;&#039;2&#039;&#039;&#039;, &#039;&#039;&#039;3&#039;&#039;&#039; that grant &#039;&#039;&#039;Wheat&#039;&#039;&#039;, &#039;&#039;&#039;Flour&#039;&#039;&#039;, and fuel to the player. They are used in the following way:&lt;br /&gt;
&lt;br /&gt;
# Press the button to harvest &#039;&#039;&#039;Wheat&#039;&#039;&#039; (4) then wait until &#039;&#039;&#039;Wheat&#039;&#039;&#039; (4) travels through the tube into the &#039;&#039;&#039;Golden Chest&#039;&#039;&#039;.&lt;br /&gt;
# Place &#039;&#039;&#039;Wheat&#039;&#039;&#039; (4) nto the wooden chest, then wait for the machine to release &#039;&#039;&#039;Flour&#039;&#039;&#039; into the &#039;&#039;&#039;Silver Chest&#039;&#039;&#039;.&lt;br /&gt;
# Press the button to activate a &#039;&#039;&#039;Chainsaw&#039;&#039;&#039; and fell the lemon tree then collect wood and leaves fromt he &#039;&#039;&#039;Golden Chest&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Following these steps, the player can bake their first loaf of bread in the ovens at the cafe by using either Tree Trunk, Wooden Plants, or leaves as a fuel. More effectively, players can also craft &#039;&#039;&#039;Oil Extract&#039;&#039;&#039; from six leaves to fuel the oven. Any surplus from the process can be used to exchange for additional items at the &#039;&#039;&#039;Smartshops&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Tutorials ===&lt;br /&gt;
&lt;br /&gt;
=== Light Levels and Underground Farming ===&lt;br /&gt;
In the red hall, the first room on the right demonstrates an underground farm. There is also a glass door to a pictographic explanation of light levels and the amount of light plants need in order to grow.&lt;br /&gt;
&lt;br /&gt;
in-game, light intensity is represented with a number from 0 (complete darkness) to 16 (direct sunlight). Artificial sources of light can be used to raise crops underground. Typically, crops from &amp;lt;code&amp;gt;farming:&amp;lt;/code&amp;gt; require a light level of 13 in order to grow while rhubarb and wheat can tolerate light levels of 12. At a light level of 14, a Dirt node can be converted into a Dirt With Grass node.&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Light-demo1.jpg|Side view of the light level demonstration and chart.&lt;br /&gt;
File:Light-demo2.jpg|Front view of the light level demo demonstrating how light intensity decreases with distance from the source. Diagonal directions are considered two spaces away; therefore, -2 from the source.&lt;br /&gt;
File:Light-demo3.jpg|Light level chart indicating the light intensity of each light source and which crops can be supported. From left to right: Torch, Super Glow Glass slab, and Mese Lamp.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Spawn&amp;diff=114</id>
		<title>Spawn</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Spawn&amp;diff=114"/>
		<updated>2025-08-19T05:27:37Z</updated>

		<summary type="html">&lt;p&gt;Scuti: First sentence adjustments.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Spawn&#039;&#039;&#039; is where new players appear and where players reappear after death. It is located deep under [[Junetown]] and built mostly by [[User:Scuti|scuti]].&lt;br /&gt;
&lt;br /&gt;
There you can encounter:&lt;br /&gt;
* the FAQ in French, English and Spanish&lt;br /&gt;
* ovens and machines for making wheat, flour, wood, leaves and lemons&lt;br /&gt;
* shops for obtaining basic stuff from the items you can get from the machines&lt;br /&gt;
* tutorials about farming, animals, hostiles and [[Mesecon|mesecon]]&lt;br /&gt;
* [[Travelnet|teleporters]] to [[Junetown]] and [[Olive Town]][[File:Spawn entrance.jpg|thumb|Tutorial corridors from the spawn point]] [[File:Spawn machines.jpg|thumb|Free-service machines]]&lt;br /&gt;
&lt;br /&gt;
=== Tutorials ===&lt;br /&gt;
&lt;br /&gt;
=== Light Levels and Underground Farming ===&lt;br /&gt;
In the red hall, the first room on the right demonstrates an underground farm. There is also a glass door to a pictographic explanation of light levels and the amount of light plants need in order to grow.&lt;br /&gt;
&lt;br /&gt;
in-game, light intensity is represented with a number from 0 (complete darkness) to 16 (direct sunlight). Artificial sources of light can be used to raise crops underground. Typically, crops from &amp;lt;code&amp;gt;farming:&amp;lt;/code&amp;gt; require a light level of 13 in order to grow while rhubarb and wheat can tolerate light levels of 12. At a light level of 14, a Dirt node can be converted into a Dirt With Grass node.&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Light-demo1.jpg|Side view of the light level demonstration and chart.&lt;br /&gt;
File:Light-demo2.jpg|Front view of the light level demo demonstrating how light intensity decreases with distance from the source. Diagonal directions are considered two spaces away; therefore, -2 from the source.&lt;br /&gt;
File:Light-demo3.jpg|Light level chart indicating the light intensity of each light source and which crops can be supported. From left to right: Torch, Super Glow Glass slab, and Mese Lamp.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Spawn&amp;diff=113</id>
		<title>Spawn</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Spawn&amp;diff=113"/>
		<updated>2025-08-19T05:26:45Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Add section about light and underground farming.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;spawn&#039;&#039;&#039; is where new players appear, and where you reappear after dying. It is located deep under [[Junetown]], and built mostly by [[User:Scuti|scuti]].&lt;br /&gt;
&lt;br /&gt;
There you can encounter:&lt;br /&gt;
* the FAQ in French, English and Spanish&lt;br /&gt;
* ovens and machines for making wheat, flour, wood, leaves and lemons&lt;br /&gt;
* shops for obtaining basic stuff from the items you can get from the machines&lt;br /&gt;
* tutorials about farming, animals, hostiles and [[Mesecon|mesecon]]&lt;br /&gt;
* [[Travelnet|teleporters]] to [[Junetown]] and [[Olive Town]][[File:Spawn entrance.jpg|thumb|Tutorial corridors from the spawn point]] [[File:Spawn machines.jpg|thumb|Free-service machines]]&lt;br /&gt;
&lt;br /&gt;
=== Tutorials ===&lt;br /&gt;
&lt;br /&gt;
=== Light Levels and Underground Farming ===&lt;br /&gt;
In the red hall, the first room on the right demonstrates an underground farm. There is also a glass door to a pictographic explanation of light levels and the amount of light plants need in order to grow.&lt;br /&gt;
&lt;br /&gt;
in-game, light intensity is represented with a number from 0 (complete darkness) to 16 (direct sunlight). Artificial sources of light can be used to raise crops underground. Typically, crops from &amp;lt;code&amp;gt;farming:&amp;lt;/code&amp;gt; require a light level of 13 in order to grow while rhubarb and wheat can tolerate light levels of 12. At a light level of 14, a Dirt node can be converted into a Dirt With Grass node.&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Light-demo1.jpg|Side view of the light level demonstration and chart.&lt;br /&gt;
File:Light-demo2.jpg|Front view of the light level demo demonstrating how light intensity decreases with distance from the source. Diagonal directions are considered two spaces away; therefore, -2 from the source.&lt;br /&gt;
File:Light-demo3.jpg|Light level chart indicating the light intensity of each light source and which crops can be supported. From left to right: Torch, Super Glow Glass slab, and Mese Lamp.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=File:Light-demo3.jpg&amp;diff=112</id>
		<title>File:Light-demo3.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=File:Light-demo3.jpg&amp;diff=112"/>
		<updated>2025-08-19T05:04:53Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Light level demo chart in Spawn.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Light level demo chart in Spawn.&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=File:Light-demo2.jpg&amp;diff=111</id>
		<title>File:Light-demo2.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=File:Light-demo2.jpg&amp;diff=111"/>
		<updated>2025-08-19T05:04:18Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Frontal view of the light level demo in Spawn.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Frontal view of the light level demo in Spawn.&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=File:Light-demo1.jpg&amp;diff=110</id>
		<title>File:Light-demo1.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=File:Light-demo1.jpg&amp;diff=110"/>
		<updated>2025-08-19T05:02:55Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Light level demos in Spawn.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Light level demos in Spawn.&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=NSSM&amp;diff=95</id>
		<title>NSSM</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=NSSM&amp;diff=95"/>
		<updated>2025-08-10T22:17:07Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Added description for the rest of the power moves.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;code&amp;gt;nssm:&amp;lt;/code&amp;gt;&#039;&#039;&#039; (Not So Simple Mobs) is a mod that adds hostile [[Mob|mobs]] around the world.  New players are recommended to find or craft a sword as soon as possible. Mobs belonging to &#039;&#039;&#039;NSSM&#039;&#039;&#039; will drop &#039;&#039;&#039;Life Energy&#039;&#039;&#039;, raw meat, and crafting materials upon death.&lt;br /&gt;
&lt;br /&gt;
=== Life Energy ===&lt;br /&gt;
[[File:Life energy.png|left|frameless]]&lt;br /&gt;
&#039;&#039;&#039;Life Energy&#039;&#039;&#039; (&amp;lt;code&amp;gt;nssm:life_energy&amp;lt;/code&amp;gt;) is a small blue orb dropped by every mob belonging to NSSM. Common mobs will drop 1-3 Life Energy on death. Life Energy can be used to craft &#039;&#039;&#039;Energy Globe&#039;&#039;&#039;, &#039;&#039;&#039;Great Energy Globe&#039;&#039;&#039; and A&#039;&#039;&#039;wesome Energy Globe&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Life Energy is used as a currency in some markets on Juneland and is the primary currency of [[Olive Town]].&lt;br /&gt;
&lt;br /&gt;
=== Power Moves ===&lt;br /&gt;
Power Moves are crafted using &#039;&#039;&#039;Great Energy Globes&#039;&#039;&#039;, equivalent to 81 Life Energy.&lt;br /&gt;
&lt;br /&gt;
==== Destructo Disk ====&lt;br /&gt;
&#039;&#039;&#039;Destructo Disk&#039;&#039;&#039; (&amp;lt;code&amp;gt;nssm:kienzan_hand&amp;lt;/code&amp;gt;) throws a golden disk that deals damage  on hit. It is thrown in a predictable straight line path making it ideal for dispatching enemies at range.  The move is non-explosive; therefore, it will not damage the player&#039;s protected areas upon impact. &lt;br /&gt;
&lt;br /&gt;
Each &amp;lt;code&amp;gt;nssm:kienzan_hand&amp;lt;/code&amp;gt; recipe crafts 23 units at a time.&lt;br /&gt;
&lt;br /&gt;
==== Demon Air Beseiging Bullet ====&lt;br /&gt;
&#039;&#039;&#039;Demon Air Beseiging Bullet&#039;&#039;&#039; (&amp;lt;code&amp;gt;nssm:hellzone_grenade_hand&amp;lt;/code&amp;gt;) throws a remote-detonated projectile. (Press &amp;lt;code&amp;gt;Q&amp;lt;/code&amp;gt; to activate.) It makes a small flaming crater upon detonation.&lt;br /&gt;
&lt;br /&gt;
==== Winding Energy Bullet ====&lt;br /&gt;
&#039;&#039;&#039;Winding Energy Bullet&#039;&#039;&#039; (&amp;lt;code&amp;gt;nssm:spirit_ball_hand&amp;lt;/code&amp;gt;) throws an explosive golden orb.&lt;br /&gt;
&lt;br /&gt;
==== Gret Wave Energy Release ====&lt;br /&gt;
&#039;&#039;&#039;Gret Wave Energy Release&#039;&#039;&#039; (sic, &amp;lt;code&amp;gt;nssm:kamehameha_hand&amp;lt;/code&amp;gt;) throws a large blue orb that can leave a large crater on impact.&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
&lt;br /&gt;
* [[NSSB|Not So Simple Buildings]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=NSSM&amp;diff=94</id>
		<title>NSSM</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=NSSM&amp;diff=94"/>
		<updated>2025-08-10T21:57:44Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Describe Destructo Disk.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;code&amp;gt;nssm:&amp;lt;/code&amp;gt;&#039;&#039;&#039; (Not So Simple Mobs) is a mod that adds hostile [[Mob|mobs]] around the world.  New players are recommended to find or craft a sword as soon as possible. Mobs belonging to &#039;&#039;&#039;NSSM&#039;&#039;&#039; will drop &#039;&#039;&#039;Life Energy&#039;&#039;&#039;, raw meat, and crafting materials upon death.&lt;br /&gt;
&lt;br /&gt;
=== Life Energy ===&lt;br /&gt;
[[File:Life energy.png|left|frameless]]&lt;br /&gt;
&#039;&#039;&#039;Life Energy&#039;&#039;&#039; (&amp;lt;code&amp;gt;nssm:life_energy&amp;lt;/code&amp;gt;) is a small blue orb dropped by every mob belonging to NSSM. Common mobs will drop 1-3 Life Energy on death. Life Energy can be used to craft &#039;&#039;&#039;Energy Globe&#039;&#039;&#039;, &#039;&#039;&#039;Great Energy Globe&#039;&#039;&#039; and A&#039;&#039;&#039;wesome Energy Globe&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Life Energy is used as a currency in some markets on Juneland and is the primary currency of [[Olive Town]].&lt;br /&gt;
&lt;br /&gt;
=== Power Moves ===&lt;br /&gt;
Power Moves are crafted using &#039;&#039;&#039;Great Energy Globes&#039;&#039;&#039;, equivalent to 81 Life Energy.&lt;br /&gt;
&lt;br /&gt;
==== Destructo Disk ====&lt;br /&gt;
&#039;&#039;&#039;Destructo Disk&#039;&#039;&#039; (&amp;lt;code&amp;gt;nssm:kienzan_hand&amp;lt;/code&amp;gt;) throws a golden disk that deals damage  on hit. It is thrown in a predictable straight line path making it ideal for dispatching enemies at range.  The move is non-explosive; therefore, it will not damage the player&#039;s protected areas upon impact. &lt;br /&gt;
&lt;br /&gt;
Each &amp;lt;code&amp;gt;nssm:kienzan_hand&amp;lt;/code&amp;gt; recipe crafts 23 units at a time.&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
&lt;br /&gt;
* [[NSSB|Not So Simple Buildings]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=NSSM&amp;diff=93</id>
		<title>NSSM</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=NSSM&amp;diff=93"/>
		<updated>2025-08-10T21:41:05Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Detail for Life Energy within the mod.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;code&amp;gt;nssm:&amp;lt;/code&amp;gt;&#039;&#039;&#039; (Not So Simple Mobs) is a mod that adds hostile [[Mob|mobs]] around the world.  New players are recommended to find or craft a sword as soon as possible. Mobs belonging to &#039;&#039;&#039;NSSM&#039;&#039;&#039; will drop &#039;&#039;&#039;Life Energy&#039;&#039;&#039;, raw meat, and crafting materials upon death.&lt;br /&gt;
&lt;br /&gt;
=== Life Energy ===&lt;br /&gt;
[[File:Life energy.png|left|frameless]]&lt;br /&gt;
&#039;&#039;&#039;Life Energy&#039;&#039;&#039; (&amp;lt;code&amp;gt;nssm:life_energy&amp;lt;/code&amp;gt;) is a small blue orb dropped by every mob belonging to NSSM. Common mobs will drop 1-3 Life Energy on death. Life Energy can be used to craft &#039;&#039;&#039;Energy Globe&#039;&#039;&#039;, &#039;&#039;&#039;Great Energy Globe&#039;&#039;&#039; and A&#039;&#039;&#039;wesome Energy Globe&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Great Energy Globes can be used to craft throwable weapons such as the &#039;&#039;&#039;Destructo Disk&#039;&#039;&#039; (&amp;lt;code&amp;gt;nssm:kienzan_hand&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
Life Energy is used as a currency in some markets on Juneland and is the primary currency of [[Olive Town]].&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
&lt;br /&gt;
* [[NSSB|Not So Simple Buildings]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=File:Life_energy.png&amp;diff=92</id>
		<title>File:Life energy.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=File:Life_energy.png&amp;diff=92"/>
		<updated>2025-08-10T21:25:39Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Life Energy as seen from the inventory.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Life Energy as seen from the inventory.&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=NSSM&amp;diff=91</id>
		<title>NSSM</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=NSSM&amp;diff=91"/>
		<updated>2025-08-10T20:33:58Z</updated>

		<summary type="html">&lt;p&gt;Scuti: /* Life Energy */ Add link to Olive Town.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;NSSM&#039;&#039;&#039; (Not So Simple Mobs) is a mod that adds hostile [[Mob|mobs]] around the world. As the mobs are dangerous, new players are recommended to find or craft a sword as soon as possible. Mobs belonging to &#039;&#039;&#039;NSSM&#039;&#039;&#039; will drop &#039;&#039;&#039;Life Energy&#039;&#039;&#039;, raw meat, and crafting materials upon death.&lt;br /&gt;
&lt;br /&gt;
=== Life Energy ===&lt;br /&gt;
&#039;&#039;&#039;Life Energy&#039;&#039;&#039; is dropped by every mob belonging to NSSM. Each mob will drop 1-3 Life Energy on death.&lt;br /&gt;
&lt;br /&gt;
It is used as a currency in some markets on Juneland and is the primary currency of [[Olive Town]].&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
&lt;br /&gt;
* [[NSSB|Not So Simple Buildings]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=90</id>
		<title>Olive Town</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=90"/>
		<updated>2025-08-10T20:33:23Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Add link for Life Energy.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Olive Town&#039;&#039;&#039; is a small village named after the olive tree grove in which it is located. Olive Town is to the south of an arctic, east of a desert and beach, and west of a jungle making it an ideal location for players hunting [[NSSM|Not So Simple Mobs]]. Additionally, most buildings are designed to have a ladder to the roof, allowing players to fight [[Phoenix|Phoenixes]].&lt;br /&gt;
[[File:Olive-town-distance.jpg|thumb|Olive Town as seen from a distance.]]&lt;br /&gt;
Economically, Olive Town is abundant in meat, ice, dyes, wood, and fuel; and imports metals and rare earth materials. Many markets in Olive Town use [[NSSM#Life Energy|Life Energy]] as a currency.&lt;br /&gt;
&lt;br /&gt;
=== Points of Interest ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Three-story cabin&#039;&#039;&#039;, contains three [[Bed|beds]] in total allowing up to three players to set their respawn points in a given night.&lt;br /&gt;
* &#039;&#039;&#039;Cafe&#039;&#039;&#039;, sells food and health items in exchange for [[NSSM#Life Energy|Life Energy]], also provides a microwave for players to cook food.&lt;br /&gt;
* &#039;&#039;&#039;Trailhead Kiosks&#039;&#039;&#039;, sells supplies such as wood, dyes, fuel, and &#039;&#039;&#039;Death Compasses&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Barn&#039;&#039;&#039;, sells livestock and pet-related accessories.&lt;br /&gt;
* &#039;&#039;&#039;Blacksmith Shop&#039;&#039;&#039;, has a self-service anvil to repair equipment, also sells weapons and armor.&lt;br /&gt;
* &#039;&#039;&#039;Willow Water Shrine&#039;&#039;&#039;, fishing pond and fish market.&lt;br /&gt;
* &#039;&#039;&#039;Beach Bus&#039;&#039;&#039;, east-west route from town square to &#039;&#039;&#039;Sunset Pier&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Trans-Arctic Train Station&#039;&#039;&#039;, north-south train route.[[File:Olive-town-blacksmith.jpg|thumb|The blacksmith&#039;s house at Olive Town.]][[File:Olive-town-cafe-kiosks.jpg|thumb|Olive Town&#039;s cafe and trailhead kiosks.]]&lt;br /&gt;
==== Sunset Pier ====&lt;br /&gt;
&#039;&#039;&#039;Sunset Pier&#039;&#039;&#039; is a pier accessible by trolley or [[Travelnet|teleporter]]. The platform allows players to catch fish or hunt &#039;&#039;&#039;Giant Squids&#039;&#039;&#039; and the &#039;&#039;&#039;Kraken&#039;&#039;&#039;. This area offers two respawn points in total. There are three shops on the pier that sell &#039;&#039;&#039;Fishing Poles&#039;&#039;&#039; and sushi.&lt;br /&gt;
[[File:Olive-town-pier.jpg|thumb|The sun setting at Sunset Pier.]]&lt;br /&gt;
=== Spawns ===&lt;br /&gt;
&lt;br /&gt;
==== NSSM ====&lt;br /&gt;
The following [[NSSM]] mobs can be encountered in areas directly adjacent to &#039;&#039;&#039;Olive Town Square&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Duck&lt;br /&gt;
* Nightheron, Night Master&lt;br /&gt;
* Scrausics, Phoenix&lt;br /&gt;
* Mantis&lt;br /&gt;
* Spiders&lt;br /&gt;
* Felucco&lt;br /&gt;
* Sand Bloco&lt;br /&gt;
* Ice Frog&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sandworm&#039;&#039;&#039; and the &#039;&#039;&#039;Giant Sandworm&#039;&#039;&#039; are rare but possible spawns in the small desert biome before the beach.&lt;br /&gt;
&lt;br /&gt;
==== Other ====&lt;br /&gt;
The following are from miscellaneous [[:Category:Mod|mods]].&lt;br /&gt;
&lt;br /&gt;
* Mummy&lt;br /&gt;
* [[Rattlesnake]], rare but possible&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
&lt;br /&gt;
* Olive Town is connected to [[Spawn]] by a [[Travelnet|teleporter]] under an olive tree.&lt;br /&gt;
* Olive Town is connected to [[Subterra]] and [[Junetown]] by the teleporter under the healing tree.&lt;br /&gt;
&lt;br /&gt;
[[Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=NSSM&amp;diff=89</id>
		<title>NSSM</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=NSSM&amp;diff=89"/>
		<updated>2025-08-10T20:32:09Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Add section for Life Energy.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;NSSM&#039;&#039;&#039; (Not So Simple Mobs) is a mod that adds hostile [[Mob|mobs]] around the world. As the mobs are dangerous, new players are recommended to find or craft a sword as soon as possible. Mobs belonging to &#039;&#039;&#039;NSSM&#039;&#039;&#039; will drop &#039;&#039;&#039;Life Energy&#039;&#039;&#039;, raw meat, and crafting materials upon death.&lt;br /&gt;
&lt;br /&gt;
=== Life Energy ===&lt;br /&gt;
&#039;&#039;&#039;Life Energy&#039;&#039;&#039; is dropped by every mob belonging to NSSM. Each mob will drop 1-3 Life Energy on death.&lt;br /&gt;
&lt;br /&gt;
It is used as a currency in some markets on Juneland and is the primary currency of &#039;&#039;&#039;Olive Town&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
&lt;br /&gt;
* [[NSSB|Not So Simple Buildings]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Subterra&amp;diff=88</id>
		<title>Subterra</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Subterra&amp;diff=88"/>
		<updated>2025-08-10T20:16:47Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Mention the hub at Emerald Shielf. Add See Also section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Subterra-market.jpg|thumb|The metal exchange shops in Subterra Market.]]&lt;br /&gt;
&#039;&#039;&#039;Subterranea&#039;&#039;&#039; (&amp;quot;&#039;&#039;&#039;Subterra&#039;&#039;&#039;&amp;quot;) is a semi-public deep mineshaft with a hub at -1000 nodes. Making extensive use of [[Technic]], the hub operates machines such as a foundry, uranium centrifuge, and ice maker at low and medium voltages.&lt;br /&gt;
&lt;br /&gt;
The hub features:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Subterra Market&#039;&#039;&#039;, both a metal exchange that trades ingots and a general supplies store.&lt;br /&gt;
* &#039;&#039;&#039;Vending Machine&#039;&#039;&#039;, a Digilines machine with a graphical user interface to sell food in exchange for &#039;&#039;&#039;Grass&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Foundry&#039;&#039;&#039;, a public Technic machine for bulk processing ore that yields two ingots per ore.&lt;br /&gt;
* &#039;&#039;&#039;Charging Station&#039;&#039;&#039;, a public battery station that charges electronics&lt;br /&gt;
* &#039;&#039;&#039;Ice Maker&#039;&#039;&#039;, generates Ice and simplifies crafts involving &#039;&#039;&#039;Bucket of Water&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Residential&#039;&#039;&#039;, a sector containing condominium units with shared Protection.&lt;br /&gt;
* &#039;&#039;&#039;Zoo&#039;&#039;&#039;[[File:Subterra-residential.jpg|thumb|Occupied units in Subterra Residential.]]&lt;br /&gt;
&lt;br /&gt;
=== Blue Shroom Caverns ===&lt;br /&gt;
[[File:Subterra-blueshroom.jpg|thumb|Blueshroom Caverns&#039; bounty board and trail.]]&lt;br /&gt;
&#039;&#039;&#039;Blue Shroom Caverns&#039;&#039;&#039; is a public mining area at a depth of -2500 nodes and the native habitat of the &#039;&#039;&#039;Blue Illumishroom&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
There is a rest area marked with a &#039;&#039;&#039;Simple Bed&#039;&#039;&#039; in an &#039;&#039;&#039;Item Frame&#039;&#039;&#039; where players can set a respawn point. The same area is also where the &#039;&#039;&#039;Crypt&#039;&#039;&#039; is located.  If a deceased player is found in the caverns, there is a chance lost items will be retrieved and stored in the Crypt.&lt;br /&gt;
&lt;br /&gt;
=== Emerald Shelf ===&lt;br /&gt;
&#039;&#039;&#039;Emerald Shelf&#039;&#039;&#039; is a mossy cave realm at a depth of -3900 nodes, known for its Glow Emerald stalagmites.&lt;br /&gt;
&lt;br /&gt;
The hub has two &#039;&#039;&#039;Simple Beds&#039;&#039;&#039; and a small market that sells mining supples.&lt;br /&gt;
&lt;br /&gt;
Emerald Shielf is connected by teleporter to [[Spawn]].&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
Subterra is connected by teleporter to the following locations:&lt;br /&gt;
&lt;br /&gt;
* [[Junetown]]&lt;br /&gt;
* [[Olive Town]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Subterra&amp;diff=87</id>
		<title>Subterra</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Subterra&amp;diff=87"/>
		<updated>2025-08-10T19:54:52Z</updated>

		<summary type="html">&lt;p&gt;Scuti: /* Blue Shroom Caverns */ Mention the crypt.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Subterra-market.jpg|thumb|The metal exchange shops in Subterra Market.]]&lt;br /&gt;
&#039;&#039;&#039;Subterranea&#039;&#039;&#039; (&amp;quot;&#039;&#039;&#039;Subterra&#039;&#039;&#039;&amp;quot;) is a semi-public deep mineshaft with a hub at -1000 nodes. Making extensive use of [[Technic]], the hub operates machines such as a foundry, uranium centrifuge, and ice maker at low and medium voltages.&lt;br /&gt;
&lt;br /&gt;
The hub features:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Subterra Market&#039;&#039;&#039;, both a metal exchange that sells and buys ore and ingots and a general supplies store.&lt;br /&gt;
* &#039;&#039;&#039;Vending Machine&#039;&#039;&#039;, a Digilines machine with a graphical user interface to sell food in exchange for &#039;&#039;&#039;Grass&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Foundry&#039;&#039;&#039;, a public Technic machine for bulk processing ore that yields two ingots per ore.&lt;br /&gt;
* &#039;&#039;&#039;Charging Station&#039;&#039;&#039;, a public battery station that charges electronics&lt;br /&gt;
* &#039;&#039;&#039;Ice Maker&#039;&#039;&#039;, generates Ice and simplifies crafts involving &#039;&#039;&#039;Bucket of Water&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Residential&#039;&#039;&#039;, a sector containing condominium units with shared Protection.&lt;br /&gt;
* &#039;&#039;&#039;Zoo&#039;&#039;&#039;[[File:Subterra-residential.jpg|thumb|Occupied units in Subterra Residential.]]&lt;br /&gt;
&lt;br /&gt;
=== Blue Shroom Caverns ===&lt;br /&gt;
[[File:Subterra-blueshroom.jpg|thumb|Blueshroom Caverns&#039; bounty board and trail.]]&lt;br /&gt;
&#039;&#039;&#039;Blue Shroom Caverns&#039;&#039;&#039; is a public mining area at a depth of -2500 nodes and the native habitat of the &#039;&#039;&#039;Blue Illumishroom&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
There is a rest area marked with a &#039;&#039;&#039;Simple Bed&#039;&#039;&#039; in an &#039;&#039;&#039;Item Frame&#039;&#039;&#039; where players can set a respawn point. The same area is also where the &#039;&#039;&#039;Crypt&#039;&#039;&#039; is located.  If a deceased player is found in the caverns, there is a chance lost items will be retrieved and stored in the Crypt.&lt;br /&gt;
&lt;br /&gt;
=== Emerald Shelf ===&lt;br /&gt;
&#039;&#039;&#039;Emerald Shelf&#039;&#039;&#039; is a mossy cave realm at a depth of -3900 nodes, known for its Glow Emerald stalagmites.&lt;br /&gt;
&lt;br /&gt;
[[Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Subterra&amp;diff=86</id>
		<title>Subterra</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Subterra&amp;diff=86"/>
		<updated>2025-08-10T05:43:39Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Added category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Subterra-market.jpg|thumb|The metal exchange shops in Subterra Market.]]&lt;br /&gt;
&#039;&#039;&#039;Subterranea&#039;&#039;&#039; (&amp;quot;&#039;&#039;&#039;Subterra&#039;&#039;&#039;&amp;quot;) is a semi-public deep mineshaft with a hub at -1000 nodes. Making extensive use of [[Technic]], the hub operates machines such as a foundry, uranium centrifuge, and ice maker at low and medium voltages.&lt;br /&gt;
&lt;br /&gt;
The hub features:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Subterra Market&#039;&#039;&#039;, both a metal exchange that sells and buys ore and ingots and a general supplies store.&lt;br /&gt;
* &#039;&#039;&#039;Vending Machine&#039;&#039;&#039;, a Digilines machine with a graphical user interface to sell food in exchange for &#039;&#039;&#039;Grass&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Foundry&#039;&#039;&#039;, a public Technic machine for bulk processing ore that yields two ingots per ore.&lt;br /&gt;
* &#039;&#039;&#039;Charging Station&#039;&#039;&#039;, a public battery station that charges electronics&lt;br /&gt;
* &#039;&#039;&#039;Ice Maker&#039;&#039;&#039;, generates Ice and simplifies crafts involving &#039;&#039;&#039;Bucket of Water&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Residential&#039;&#039;&#039;, a sector containing condominium units with shared Protection.&lt;br /&gt;
* &#039;&#039;&#039;Zoo&#039;&#039;&#039;[[File:Subterra-residential.jpg|thumb|Occupied units in Subterra Residential.]]&lt;br /&gt;
&lt;br /&gt;
=== Blue Shroom Caverns ===&lt;br /&gt;
[[File:Subterra-blueshroom.jpg|thumb|Blueshroom Caverns&#039; bounty board and trail.]]&lt;br /&gt;
&#039;&#039;&#039;Blue Shroom Caverns&#039;&#039;&#039; is a public mining area at a depth of -2500 nodes and the native habitat of the &#039;&#039;&#039;Blue Illumishroom&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Emerald Shelf ===&lt;br /&gt;
&#039;&#039;&#039;Emerald Shelf&#039;&#039;&#039; is a mossy cave realm at a depth of -3900 nodes, known for its Glow Emerald stalagmites.&lt;br /&gt;
&lt;br /&gt;
[[Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Subterra&amp;diff=85</id>
		<title>Subterra</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Subterra&amp;diff=85"/>
		<updated>2025-08-10T05:42:32Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Added images of Subterra.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Subterra-market.jpg|thumb|The metal exchange shops in Subterra Market.]]&lt;br /&gt;
&#039;&#039;&#039;Subterranea&#039;&#039;&#039; (&amp;quot;&#039;&#039;&#039;Subterra&#039;&#039;&#039;&amp;quot;) is a semi-public deep mineshaft with a hub at -1000 nodes. Making extensive use of [[Technic]], the hub operates machines such as a foundry, uranium centrifuge, and ice maker at low and medium voltages.&lt;br /&gt;
&lt;br /&gt;
The hub features:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Subterra Market&#039;&#039;&#039;, both a metal exchange that sells and buys ore and ingots and a general supplies store.&lt;br /&gt;
* &#039;&#039;&#039;Vending Machine&#039;&#039;&#039;, a Digilines machine with a graphical user interface to sell food in exchange for &#039;&#039;&#039;Grass&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Foundry&#039;&#039;&#039;, a public Technic machine for bulk processing ore that yields two ingots per ore.&lt;br /&gt;
* &#039;&#039;&#039;Charging Station&#039;&#039;&#039;, a public battery station that charges electronics&lt;br /&gt;
* &#039;&#039;&#039;Ice Maker&#039;&#039;&#039;, generates Ice and simplifies crafts involving &#039;&#039;&#039;Bucket of Water&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Residential&#039;&#039;&#039;, a sector containing condominium units with shared Protection.&lt;br /&gt;
* &#039;&#039;&#039;Zoo&#039;&#039;&#039;[[File:Subterra-residential.jpg|thumb|Occupied units in Subterra Residential.]]&lt;br /&gt;
&lt;br /&gt;
=== Blue Shroom Caverns ===&lt;br /&gt;
[[File:Subterra-blueshroom.jpg|thumb|Blueshroom Caverns&#039; bounty board and trail.]]&lt;br /&gt;
&#039;&#039;&#039;Blue Shroom Caverns&#039;&#039;&#039; is a public mining area at a depth of -2500 nodes and the native habitat of the &#039;&#039;&#039;Blue Illumishroom&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Emerald Shelf ===&lt;br /&gt;
&#039;&#039;&#039;Emerald Shelf&#039;&#039;&#039; is a mossy cave realm at a depth of -3900 nodes, known for its Glow Emerald stalagmites.&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=File:Subterra-emeraldshelf.jpg&amp;diff=84</id>
		<title>File:Subterra-emeraldshelf.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=File:Subterra-emeraldshelf.jpg&amp;diff=84"/>
		<updated>2025-08-10T05:38:15Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Emerald Shelf seen from the exit from the hub.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Emerald Shelf seen from the exit from the hub.&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=File:Subterra-blueshroom.jpg&amp;diff=83</id>
		<title>File:Subterra-blueshroom.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=File:Subterra-blueshroom.jpg&amp;diff=83"/>
		<updated>2025-08-10T05:37:04Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Blueshroom Caverns, from the teleporter entrance.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Blueshroom Caverns, from the teleporter entrance.&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=File:Subterra-residential.jpg&amp;diff=82</id>
		<title>File:Subterra-residential.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=File:Subterra-residential.jpg&amp;diff=82"/>
		<updated>2025-08-10T05:35:55Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Players&amp;#039; homes in Subterra Residential.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Players&#039; homes in Subterra Residential.&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=File:Subterra-market.jpg&amp;diff=81</id>
		<title>File:Subterra-market.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=File:Subterra-market.jpg&amp;diff=81"/>
		<updated>2025-08-10T05:34:38Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Metal exchanges in Subterra Market.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Metal exchanges in Subterra Market.&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=79</id>
		<title>Olive Town</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=79"/>
		<updated>2025-08-09T18:39:41Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Adjust order of images. Fix Category link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Olive Town&#039;&#039;&#039; is a small village named after the olive tree grove in which it is located. Olive Town is to the south of an arctic, east of a desert and beach, and west of a jungle making it an ideal location for players hunting [[NSSM|Not So Simple Mobs]]. Additionally, most buildings are designed to have a ladder to the roof, allowing players to fight [[Phoenix|Phoenixes]].&lt;br /&gt;
[[File:Olive-town-distance.jpg|thumb|Olive Town as seen from a distance.]]&lt;br /&gt;
Economically, Olive Town is abundant in meat, ice, dyes, wood, and fuel; and imports metals and rare earth materials. Many markets in Olive Town use [[Life Energy]] as a currency.&lt;br /&gt;
&lt;br /&gt;
=== Points of Interest ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Three-story cabin&#039;&#039;&#039;, contains three [[Bed|beds]] in total allowing up to three players to set their respawn points in a given night.&lt;br /&gt;
* &#039;&#039;&#039;Cafe&#039;&#039;&#039;, sells food and health items in exchange for [[Life Energy]], also provides a microwave for players to cook food.&lt;br /&gt;
* &#039;&#039;&#039;Trailhead Kiosks&#039;&#039;&#039;, sells supplies such as wood, dyes, fuel, and &#039;&#039;&#039;Death Compasses&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Barn&#039;&#039;&#039;, sells livestock and pet-related accessories.&lt;br /&gt;
* &#039;&#039;&#039;Blacksmith Shop&#039;&#039;&#039;, has a self-service anvil to repair equipment, also sells weapons and armor.&lt;br /&gt;
* &#039;&#039;&#039;Willow Water Shrine&#039;&#039;&#039;, fishing pond and fish market.&lt;br /&gt;
* &#039;&#039;&#039;Beach Bus&#039;&#039;&#039;, east-west route from town square to &#039;&#039;&#039;Sunset Pier&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Trans-Arctic Train Station&#039;&#039;&#039;, north-south train route.[[File:Olive-town-blacksmith.jpg|thumb|The blacksmith&#039;s house at Olive Town.]][[File:Olive-town-cafe-kiosks.jpg|thumb|Olive Town&#039;s cafe and trailhead kiosks.]]&lt;br /&gt;
==== Sunset Pier ====&lt;br /&gt;
&#039;&#039;&#039;Sunset Pier&#039;&#039;&#039; is a pier accessible by trolley or [[Travelnet|teleporter]]. The platform allows players to catch fish or hunt &#039;&#039;&#039;Giant Squids&#039;&#039;&#039; and the &#039;&#039;&#039;Kraken&#039;&#039;&#039;. This area offers two respawn points in total. There are three shops on the pier that sell &#039;&#039;&#039;Fishing Poles&#039;&#039;&#039; and sushi.&lt;br /&gt;
[[File:Olive-town-pier.jpg|thumb|The sun setting at Sunset Pier.]]&lt;br /&gt;
=== Spawns ===&lt;br /&gt;
&lt;br /&gt;
==== NSSM ====&lt;br /&gt;
The following [[NSSM]] mobs can be encountered in areas directly adjacent to &#039;&#039;&#039;Olive Town Square&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Duck&lt;br /&gt;
* Nightheron, Night Master&lt;br /&gt;
* Scrausics, Phoenix&lt;br /&gt;
* Mantis&lt;br /&gt;
* Spiders&lt;br /&gt;
* Felucco&lt;br /&gt;
* Sand Bloco&lt;br /&gt;
* Ice Frog&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sandworm&#039;&#039;&#039; and the &#039;&#039;&#039;Giant Sandworm&#039;&#039;&#039; are rare but possible spawns in the small desert biome before the beach.&lt;br /&gt;
&lt;br /&gt;
==== Other ====&lt;br /&gt;
The following are from miscellaneous [[:Category:Mod|mods]].&lt;br /&gt;
&lt;br /&gt;
* Mummy&lt;br /&gt;
* [[Rattlesnake]], rare but possible&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
&lt;br /&gt;
* Olive Town is connected to [[Spawn]] by a [[Travelnet|teleporter]] under an olive tree.&lt;br /&gt;
* Olive Town is connected to [[Subterra]] and [[Junetown]] by the teleporter under the healing tree.&lt;br /&gt;
&lt;br /&gt;
[[Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=78</id>
		<title>Olive Town</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=78"/>
		<updated>2025-08-09T18:36:25Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Add images of Sunset Pier and the Blacksmith&amp;#039;s shop. Minor editing on the text for clarity.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Olive Town&#039;&#039;&#039; is a small village named after the olive tree grove in which it is located. Olive Town is to the south of an arctic, east of a desert and beach, and west of a jungle making it an ideal location for players hunting [[NSSM|Not So Simple Mobs]]. Additionally, most buildings are designed to have a ladder to the roof, allowing players to fight [[Phoenix|Phoenixes]].&lt;br /&gt;
[[File:Olive-town-distance.jpg|thumb|Olive Town as seen from a distance.]]&lt;br /&gt;
Economically, Olive Town is abundant in meat, ice, dyes, wood, and fuel; and imports metals and rare earth materials. Many markets in Olive Town use [[Life Energy]] as a currency.&lt;br /&gt;
&lt;br /&gt;
=== Points of Interest ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Three-story cabin&#039;&#039;&#039;, contains three [[Bed|beds]] in total allowing up to three players to set their respawn points in a given night.&lt;br /&gt;
* &#039;&#039;&#039;Cafe&#039;&#039;&#039;, sells food and health items in exchange for [[Life Energy]], also provides a microwave for players to cook food.&lt;br /&gt;
* &#039;&#039;&#039;Trailhead Kiosks&#039;&#039;&#039;, sells supplies such as wood, dyes, fuel, and &#039;&#039;&#039;Death Compasses&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Barn&#039;&#039;&#039;, sells livestock and pet-related accessories.&lt;br /&gt;
* &#039;&#039;&#039;Blacksmith Shop&#039;&#039;&#039;, has a self-service anvil to repair equipment, also sells weapons and armor.&lt;br /&gt;
* &#039;&#039;&#039;Willow Water Shrine&#039;&#039;&#039;, fishing pond and fish market.&lt;br /&gt;
* &#039;&#039;&#039;Beach Bus&#039;&#039;&#039;, east-west route from town square to &#039;&#039;&#039;Sunset Pier&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Trans-Arctic Train Station&#039;&#039;&#039;, north-south train route.&lt;br /&gt;
[[File:Olive-town-blacksmith.jpg|thumb|The blacksmith&#039;s house at Olive Town.]]&lt;br /&gt;
&lt;br /&gt;
==== Sunset Pier ====&lt;br /&gt;
&#039;&#039;&#039;Sunset Pier&#039;&#039;&#039; is a pier accessible by trolley or [[Travelnet|teleporter]]. The platform allows players to catch fish or hunt &#039;&#039;&#039;Giant Squids&#039;&#039;&#039; and the &#039;&#039;&#039;Kraken&#039;&#039;&#039;. This area offers two respawn points in total. There are three shops on the pier that sell &#039;&#039;&#039;Fishing Poles&#039;&#039;&#039; and sushi.&lt;br /&gt;
[[File:Olive-town-pier.jpg|thumb|The sun setting at Sunset Pier.]]&lt;br /&gt;
[[File:Olive-town-cafe-kiosks.jpg|thumb|Olive Town&#039;s cafe and trailhead kiosks.]]&lt;br /&gt;
&lt;br /&gt;
=== Spawns ===&lt;br /&gt;
&lt;br /&gt;
==== NSSM ====&lt;br /&gt;
The following [[NSSM]] mobs can be encountered in areas directly adjacent to &#039;&#039;&#039;Olive Town Square&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Duck&lt;br /&gt;
* Nightheron, Night Master&lt;br /&gt;
* Scrausics, Phoenix&lt;br /&gt;
* Mantis&lt;br /&gt;
* Spiders&lt;br /&gt;
* Felucco&lt;br /&gt;
* Sand Bloco&lt;br /&gt;
* Ice Frog&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sandworm&#039;&#039;&#039; and the &#039;&#039;&#039;Giant Sandworm&#039;&#039;&#039; are rare but possible spawns in the small desert biome before the beach.&lt;br /&gt;
&lt;br /&gt;
==== Other ====&lt;br /&gt;
The following are from miscellaneous [[:Category:Mod|mods]].&lt;br /&gt;
&lt;br /&gt;
* Mummy&lt;br /&gt;
* [[Rattlesnake]], rare but possible&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
&lt;br /&gt;
* Olive Town is connected to [[Spawn]] by a [[Travelnet|teleporter]] under an olive tree.&lt;br /&gt;
* Olive Town is connected to [[Subterra]] and [[Junetown]] by the teleporter under the healing tree.&lt;br /&gt;
[[index.php?title=Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=File:Olive-town-blacksmith.jpg&amp;diff=77</id>
		<title>File:Olive-town-blacksmith.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=File:Olive-town-blacksmith.jpg&amp;diff=77"/>
		<updated>2025-08-09T18:31:20Z</updated>

		<summary type="html">&lt;p&gt;Scuti: The blacksmith&amp;#039;s shop at Olive Town.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The blacksmith&#039;s shop at Olive Town.&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=File:Olive-town-pier.jpg&amp;diff=76</id>
		<title>File:Olive-town-pier.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=File:Olive-town-pier.jpg&amp;diff=76"/>
		<updated>2025-08-09T18:30:13Z</updated>

		<summary type="html">&lt;p&gt;Scuti: The sun setting on Sunset Pier of Olive Town.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The sun setting on Sunset Pier of Olive Town.&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Subterra&amp;diff=73</id>
		<title>Subterra</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Subterra&amp;diff=73"/>
		<updated>2025-08-09T04:28:38Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Mention technic.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Subterranea&#039;&#039;&#039; (&amp;quot;&#039;&#039;&#039;Subterra&#039;&#039;&#039;&amp;quot;) is a semi-public deep mineshaft with a hub at -1000 nodes. Making extensive use of &#039;&#039;&#039;Technic&#039;&#039;&#039;, the hub operates machines such as a foundry, uranium centrifuge, and ice maker at low and medium voltages.&lt;br /&gt;
&lt;br /&gt;
The hub features:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Subterra Market&#039;&#039;&#039;, both a metal exchange that sells and buys ore and ingots and a general supplies store.&lt;br /&gt;
* &#039;&#039;&#039;Vending Machine&#039;&#039;&#039;, a Digilines machine with a graphical user interface to sell food in exchange for &#039;&#039;&#039;Grass&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Foundry&#039;&#039;&#039;, a public Technic machine for bulk processing ore that yields two ingots per ore.&lt;br /&gt;
* &#039;&#039;&#039;Charging Station&#039;&#039;&#039;, a public battery station that charges electronics&lt;br /&gt;
* &#039;&#039;&#039;Ice Maker&#039;&#039;&#039;, generates Ice and simplifies crafts involving &#039;&#039;&#039;Bucket of Water&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Residential&#039;&#039;&#039;, a sector containing condominium units with shared Protection.&lt;br /&gt;
* &#039;&#039;&#039;Zoo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Blue Shroom Caverns ===&lt;br /&gt;
&#039;&#039;&#039;Blue Shroom Caverns&#039;&#039;&#039; is a public mining area at a depth of -2500 nodes and the native habitat of the &#039;&#039;&#039;Blue Illumishroom&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Emerald Shelf ===&lt;br /&gt;
&#039;&#039;&#039;Emerald Shelf&#039;&#039;&#039; is a mossy cave realm at a depth of -3900 nodes, known for its Glow Emerald stalagmites.&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Subterra&amp;diff=72</id>
		<title>Subterra</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Subterra&amp;diff=72"/>
		<updated>2025-08-09T03:25:19Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Got started on a page for Subterra.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Subterranea&#039;&#039;&#039; (&amp;quot;&#039;&#039;&#039;Subterra&#039;&#039;&#039;&amp;quot;) is a semi-public deep mineshaft with a hub at -1000 nodes.&lt;br /&gt;
&lt;br /&gt;
=== Blue Shroom Caverns ===&lt;br /&gt;
&#039;&#039;&#039;Blue Shroom Caverns&#039;&#039;&#039; is a public mining area at a depth of -2500 nodes and the native habitat of the &#039;&#039;&#039;Blue Illumishroom&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Emerald Shelf ===&lt;br /&gt;
&#039;&#039;&#039;Emerald Shelf&#039;&#039;&#039; is a mossy cave realm at a depth of -3900 nodes, known for its mossy grounds and Glow Emerald stalagmites.&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=71</id>
		<title>Olive Town</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=71"/>
		<updated>2025-08-09T03:07:45Z</updated>

		<summary type="html">&lt;p&gt;Scuti: /* See Also */ Add second bullet point of See Also.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Olive Town&#039;&#039;&#039; is a small village named after the olive tree grove in which it is located. Olive Town is to the south of an arctic, east of a desert and beach, and west of a jungle making it an ideal location for players hunting [[NSSM|Not So Simple Mobs]]. Additionally, most buildings are designed to have a ladder to the roof, allowing players to fight [[Phoenix|Phoenixes]].&lt;br /&gt;
[[File:Olive-town-distance.jpg|thumb|Olive Town as seen from a distance.]]&lt;br /&gt;
Economically, Olive Town is abundant in meat, ice, dyes, wood, and fuel; and imports metals and rare earth materials. Many markets in Olive Town use [[Life Energy]] as a currency.&lt;br /&gt;
&lt;br /&gt;
=== Points of Interest ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Three-story cabin&#039;&#039;&#039;, contains three [[Bed|beds]] in total allowing up to three players to set their respawn points in a given night.&lt;br /&gt;
* &#039;&#039;&#039;Cafe&#039;&#039;&#039;, sells food and health items in exchange for [[Life Energy]], also provides a microwave for players to cook food.&lt;br /&gt;
* &#039;&#039;&#039;Trailhead Kiosks&#039;&#039;&#039;, sells supplies such as wood, dyes, fuel, and &#039;&#039;&#039;Death Compasses&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Barn&#039;&#039;&#039;, sells livestock and pet-related accessories.&lt;br /&gt;
* &#039;&#039;&#039;Blacksmith Shop&#039;&#039;&#039;, sells weapons, armor, and materials in exchange for [[Copper]], [[Iron]], Life Energy, or Great Energy Globe.&lt;br /&gt;
* &#039;&#039;&#039;Willow Water Shrine&#039;&#039;&#039;, fishing pond and fish market.&lt;br /&gt;
* &#039;&#039;&#039;Beach Bus&#039;&#039;&#039;, east-west route from town square to &#039;&#039;&#039;Sunset Pier&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Trans-Arctic Train Station&#039;&#039;&#039;, north-south train route.&lt;br /&gt;
[[File:Olive-town-cafe-kiosks.jpg|thumb|Olive Town&#039;s cafe and trailhead kiosks.]]&lt;br /&gt;
&lt;br /&gt;
==== Sunset Pier ====&lt;br /&gt;
&#039;&#039;&#039;Sunset Pier&#039;&#039;&#039; is a pier accessible by trolley or [[Travelnet|teleporter]]. The platform allows players to catch fish or hunt &#039;&#039;&#039;Giant Squids&#039;&#039;&#039; or the &#039;&#039;&#039;Kraken&#039;&#039;&#039;. This area offers two respawn points in total. There are three shops on the pier that sell &#039;&#039;&#039;Fishing Poles&#039;&#039;&#039; and sushi.&lt;br /&gt;
&lt;br /&gt;
=== Spawns ===&lt;br /&gt;
&lt;br /&gt;
==== NSSM ====&lt;br /&gt;
The following [[NSSM]] mobs can be encountered in areas directly adjacent to &#039;&#039;&#039;Olive Town Square&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Duck&lt;br /&gt;
* Nightheron, Night Master&lt;br /&gt;
* Scrausics, Phoenix&lt;br /&gt;
* Mantis&lt;br /&gt;
* Spiders&lt;br /&gt;
* Felucco&lt;br /&gt;
* Sand Bloco&lt;br /&gt;
* Ice Frog&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sandworm&#039;&#039;&#039; and the &#039;&#039;&#039;Giant Sandworm&#039;&#039;&#039; are rare but possible spawns in the small desert biome before the beach.&lt;br /&gt;
&lt;br /&gt;
==== Other ====&lt;br /&gt;
The following are from miscellaneous [[:Category:Mod|mods]].&lt;br /&gt;
&lt;br /&gt;
* Mummy&lt;br /&gt;
* [[Rattlesnake]], rare but possible&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
&lt;br /&gt;
* Olive Town is connected to [[Spawn]] by a [[Travelnet|teleporter]] under an olive tree.&lt;br /&gt;
* Olive Town is connected to [[Subterra]] and [[Junetown]] by the teleporter under the healing tree.&lt;br /&gt;
[[Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Junetown&amp;diff=60</id>
		<title>Junetown</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Junetown&amp;diff=60"/>
		<updated>2025-08-08T03:16:30Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Added gallery of two screenshots.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Junetown&#039;&#039;&#039; is a small town hosting the [[ĞBank]], a market, a public factory, houses and the old [[spawn]]. Its surrounding area is protected, but players can submit project ideas for building things here.&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Junetown-player-markets.jpg|The player market.&lt;br /&gt;
File:Junetown-old-spawn.jpg|The old spawn point in Junetown.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Junetown&amp;diff=59</id>
		<title>Junetown</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Junetown&amp;diff=59"/>
		<updated>2025-08-08T03:10:02Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Added image of the old spawn area.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Junetown-old-spawn.jpg|thumb|The old spawn area in Junetown.]]&lt;br /&gt;
&#039;&#039;&#039;Junetown&#039;&#039;&#039; is a small town hosting the [[ĞBank]], a market, a public factory, houses and the old [[spawn]]. Its surrounding area is protected, but players can submit project ideas for building things here.&lt;br /&gt;
[[Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=File:Junetown-old-spawn.jpg&amp;diff=58</id>
		<title>File:Junetown-old-spawn.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=File:Junetown-old-spawn.jpg&amp;diff=58"/>
		<updated>2025-08-08T03:06:56Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Junetown, facing the old spawn, lighthouse, and tree house.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Junetown, facing the old spawn, lighthouse, and tree house.&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=File:Junetown-player-markets.jpg&amp;diff=57</id>
		<title>File:Junetown-player-markets.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=File:Junetown-player-markets.jpg&amp;diff=57"/>
		<updated>2025-08-08T03:05:51Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Junetown&amp;#039;s player-made market.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Junetown&#039;s player-made market.&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=56</id>
		<title>Olive Town</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=56"/>
		<updated>2025-08-08T02:46:31Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Editing keeps breaking the category link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Olive Town&#039;&#039;&#039; is a small village named after the olive tree grove in which it is located. Olive Town is to the south of an arctic, east of a desert and beach, and west of a jungle making it an ideal location for players hunting [[NSSM|Not So Simple Mobs]]. Additionally, most buildings are designed to have a ladder to the roof, allowing players to fight [[Phoenix|Phoenixes]].&lt;br /&gt;
[[File:Olive-town-distance.jpg|thumb|Olive Town as seen from a distance.]]&lt;br /&gt;
Economically, Olive Town is abundant in meat, ice, dyes, wood, and fuel; and imports metals and rare earth materials. Many markets in Olive Town use [[Life Energy]] as a currency.&lt;br /&gt;
&lt;br /&gt;
=== Points of Interest ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Three-story cabin&#039;&#039;&#039;, contains three [[Bed|beds]] in total allowing up to three players to set their respawn points in a given night.&lt;br /&gt;
* &#039;&#039;&#039;Cafe&#039;&#039;&#039;, sells food and health items in exchange for [[Life Energy]], also provides a microwave for players to cook food.&lt;br /&gt;
* &#039;&#039;&#039;Trailhead Kiosks&#039;&#039;&#039;, sells supplies such as wood, dyes, fuel, and &#039;&#039;&#039;Death Compasses&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Barn&#039;&#039;&#039;, sells livestock and pet-related accessories.&lt;br /&gt;
* &#039;&#039;&#039;Blacksmith Shop&#039;&#039;&#039;, sells weapons, armor, and materials in exchange for [[Copper]], [[Iron]], Life Energy, or Great Energy Globe.&lt;br /&gt;
* &#039;&#039;&#039;Willow Water Shrine&#039;&#039;&#039;, fishing pond and fish market.&lt;br /&gt;
* &#039;&#039;&#039;Beach Bus&#039;&#039;&#039;, east-west route from town square to &#039;&#039;&#039;Sunset Pier&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Trans-Arctic Train Station&#039;&#039;&#039;, north-south train route.&lt;br /&gt;
[[File:Olive-town-cafe-kiosks.jpg|thumb|Olive Town&#039;s cafe and trailhead kiosks.]]&lt;br /&gt;
&lt;br /&gt;
==== Sunset Pier ====&lt;br /&gt;
&#039;&#039;&#039;Sunset Pier&#039;&#039;&#039; is a pier accessible by trolley or [[Travelnet|teleporter]]. The platform allows players to catch fish or hunt &#039;&#039;&#039;Giant Squids&#039;&#039;&#039; or the &#039;&#039;&#039;Kraken&#039;&#039;&#039;. This area offers two respawn points in total. There are three shops on the pier that sell &#039;&#039;&#039;Fishing Poles&#039;&#039;&#039; and sushi.&lt;br /&gt;
&lt;br /&gt;
=== Spawns ===&lt;br /&gt;
&lt;br /&gt;
==== NSSM ====&lt;br /&gt;
The following [[NSSM]] mobs can be encountered in areas directly adjacent to &#039;&#039;&#039;Olive Town Square&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Duck&lt;br /&gt;
* Nightheron, Night Master&lt;br /&gt;
* Scrausics, Phoenix&lt;br /&gt;
* Mantis&lt;br /&gt;
* Spiders&lt;br /&gt;
* Felucco&lt;br /&gt;
* Sand Bloco&lt;br /&gt;
* Ice Frog&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sandworm&#039;&#039;&#039; and the &#039;&#039;&#039;Giant Sandworm&#039;&#039;&#039; are rare but possible spawns in the small desert biome before the beach.&lt;br /&gt;
&lt;br /&gt;
==== Other ====&lt;br /&gt;
The following are from miscellaneous [[:Category:Mod|mods]].&lt;br /&gt;
&lt;br /&gt;
* Mummy&lt;br /&gt;
* [[Rattlesnake]], rare but possible&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
&lt;br /&gt;
* Olive Town is connected by [[Travelnet|teleporter]] to [[Junetown]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=55</id>
		<title>Olive Town</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=55"/>
		<updated>2025-08-08T02:44:54Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Fix typos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Olive Town&#039;&#039;&#039; is a small village named after the olive tree grove in which it is located. Olive Town is to the south of an arctic, east of a desert and beach, and west of a jungle making it an ideal location for players hunting [[NSSM|Not So Simple Mobs]]. Additionally, most buildings are designed to have a ladder to the roof, allowing players to fight [[Phoenix|Phoenixes]].&lt;br /&gt;
[[File:Olive-town-distance.jpg|thumb|Olive Town as seen from a distance.]]&lt;br /&gt;
Economically, Olive Town is abundant in meat, ice, dyes, wood, and fuel; and imports metals and rare earth materials. Many markets in Olive Town use [[Life Energy]] as a currency.&lt;br /&gt;
&lt;br /&gt;
=== Points of Interest ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Three-story cabin&#039;&#039;&#039;, contains three [[Bed|beds]] in total allowing up to three players to set their respawn points in a given night.&lt;br /&gt;
* &#039;&#039;&#039;Cafe&#039;&#039;&#039;, sells food and health items in exchange for [[Life Energy]], also provides a microwave for players to cook food.&lt;br /&gt;
* &#039;&#039;&#039;Trailhead Kiosks&#039;&#039;&#039;, sells supplies such as wood, dyes, fuel, and &#039;&#039;&#039;Death Compasses&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Barn&#039;&#039;&#039;, sells livestock and pet-related accessories.&lt;br /&gt;
* &#039;&#039;&#039;Blacksmith Shop&#039;&#039;&#039;, sells weapons, armor, and materials in exchange for [[Copper]], [[Iron]], Life Energy, or Great Energy Globe.&lt;br /&gt;
* &#039;&#039;&#039;Willow Water Shrine&#039;&#039;&#039;, fishing pond and fish market.&lt;br /&gt;
* &#039;&#039;&#039;Beach Bus&#039;&#039;&#039;, east-west route from town square to &#039;&#039;&#039;Sunset Pier&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Trans-Arctic Train Station&#039;&#039;&#039;, north-south train route.&lt;br /&gt;
[[File:Olive-town-cafe-kiosks.jpg|thumb|Olive Town&#039;s cafe and trailhead kiosks.]]&lt;br /&gt;
&lt;br /&gt;
==== Sunset Pier ====&lt;br /&gt;
&#039;&#039;&#039;Sunset Pier&#039;&#039;&#039; is a pier accessible by trolley or [[Travelnet|teleporter]]. The platform allows players to catch fish or hunt &#039;&#039;&#039;Giant Squids&#039;&#039;&#039; or the &#039;&#039;&#039;Kraken&#039;&#039;&#039;. This area offers two respawn points in total. There are three shops on the pier that sell &#039;&#039;&#039;Fishing Poles&#039;&#039;&#039; and sushi.&lt;br /&gt;
&lt;br /&gt;
=== Spawns ===&lt;br /&gt;
&lt;br /&gt;
==== NSSM ====&lt;br /&gt;
The following [[NSSM]] mobs can be encountered in areas directly adjacent to &#039;&#039;&#039;Olive Town Square&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Duck&lt;br /&gt;
* Nightheron, Night Master&lt;br /&gt;
* Scrausics, Phoenix&lt;br /&gt;
* Mantis&lt;br /&gt;
* Spiders&lt;br /&gt;
* Felucco&lt;br /&gt;
* Sand Bloco&lt;br /&gt;
* Ice Frog&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sandworm&#039;&#039;&#039; and the &#039;&#039;&#039;Giant Sandworm&#039;&#039;&#039; are rare but possible spawns in the small desert biome before the beach.&lt;br /&gt;
&lt;br /&gt;
==== Other ====&lt;br /&gt;
The following are from miscellaneous [[:Category:Mod|mods]].&lt;br /&gt;
&lt;br /&gt;
* Mummy&lt;br /&gt;
* [[Rattlesnake]], rare but possible&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
&lt;br /&gt;
* Olive Town is connected by [[Travelnet|teleporter]] to [[Junetown]].&lt;br /&gt;
&lt;br /&gt;
[[index.php?title=Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=54</id>
		<title>Olive Town</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=54"/>
		<updated>2025-08-08T02:43:49Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Added image of cafe and kiosks.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Olive Town&#039;&#039;&#039; is a small village named after the olive tree grove in which it is located. Olive Town is to the south of an arctic, east of a desert and beach, and west of a jungle making it an ideal location for players hunting [[NSSM|Not So Simple Mobs]]. Additionally, most buildings are designed to have a ladder to the roof, allowing players to fight [[Phoenix|Phoenixes]].&lt;br /&gt;
[[File:Olive-town-distance.jpg|thumb|Olive Town as seen from a distance.]]&lt;br /&gt;
Economically, Olive Town is abundant in meat, ice, dyes, wood, and fuel; and imports metals and rare earth materials. Many markets in Olive Town trade use [[Life Energy]] as a currency.&lt;br /&gt;
&lt;br /&gt;
=== Points of Interest ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Three-story cabin&#039;&#039;&#039;, contains three [[Bed|beds]] in total allowing up to three players to set their respawn points in a given night.&lt;br /&gt;
* &#039;&#039;&#039;Cafe&#039;&#039;&#039;, sells food and health items in exchange for [[Life Energy]], also provides a microwave for players to cook food.&lt;br /&gt;
* &#039;&#039;&#039;Trailhead Kiosks&#039;&#039;&#039;, sells supplies such as wood, dyes, fuel, and &#039;&#039;&#039;Death Compasses&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Barn&#039;&#039;&#039;, sells livestock and pet-related accessories.&lt;br /&gt;
* &#039;&#039;&#039;Blacksmith Shop&#039;&#039;&#039;, sells weapons, armor, and materials in exchange for [[Copper]], [[Iron]], Life Energy, or Great Energy Globe.&lt;br /&gt;
* &#039;&#039;&#039;Willow Water Shrine&#039;&#039;&#039;, fishing pond and fish market.&lt;br /&gt;
* &#039;&#039;&#039;Beach Bus&#039;&#039;&#039;, east-west route from town square to &#039;&#039;&#039;Sunset Pier&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Trans-Arctic Train Station&#039;&#039;&#039;, north-south train route.&lt;br /&gt;
[[File:Olive-town-cafe-kiosks.jpg|thumb|Olive Town&#039;s cafe and trailhead kiosks.]]&lt;br /&gt;
&lt;br /&gt;
==== Sunset Pier ====&lt;br /&gt;
&#039;&#039;&#039;Sunset Pier&#039;&#039;&#039; is a pier accessible by trolley or [[Travelnet|teleporter]]. The platform allows players to fish or hunt &#039;&#039;&#039;Giant Squids&#039;&#039;&#039; or the &#039;&#039;&#039;Kraken&#039;&#039;&#039;. This area offers two respawn points in total. There are three shops on the pier that sell &#039;&#039;&#039;Fishing Poles&#039;&#039;&#039; and sushi.&lt;br /&gt;
&lt;br /&gt;
=== Spawns ===&lt;br /&gt;
&lt;br /&gt;
==== NSSM ====&lt;br /&gt;
The following [[NSSM]] mobs can be encountered in areas directly adjacent to &#039;&#039;&#039;Olive Town Square&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Duck&lt;br /&gt;
* Nightheron, Night Master&lt;br /&gt;
* Scrausics, Phoenix&lt;br /&gt;
* Mantis&lt;br /&gt;
* Spiders&lt;br /&gt;
* Felucco&lt;br /&gt;
* Sand Bloco&lt;br /&gt;
* Ice Frog&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sandworm&#039;&#039;&#039; and the &#039;&#039;&#039;Giant Sandworm&#039;&#039;&#039; are rare but possible spawns in the small desert biome before the beach.&lt;br /&gt;
&lt;br /&gt;
==== Other ====&lt;br /&gt;
The following are from miscellaneous [[:Category:Mod|mods]].&lt;br /&gt;
&lt;br /&gt;
* Mummy&lt;br /&gt;
* [[Rattlesnake]], rare but possible&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
&lt;br /&gt;
* Olive Town is connected by [[Travelnet|teleporter]] to [[Junetown]].&lt;br /&gt;
&lt;br /&gt;
[[index.php?title=Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=File:Olive-town-cafe-kiosks.jpg&amp;diff=53</id>
		<title>File:Olive-town-cafe-kiosks.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=File:Olive-town-cafe-kiosks.jpg&amp;diff=53"/>
		<updated>2025-08-08T02:42:13Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Olive Town&amp;#039;s cafe and trailhead kiosks.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Olive Town&#039;s cafe and trailhead kiosks.&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=52</id>
		<title>Olive Town</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=52"/>
		<updated>2025-08-08T02:40:29Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Repair category link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Olive Town&#039;&#039;&#039; is a small village named after the olive tree grove in which it is located. Olive Town is to the south of an arctic, east of a desert and beach, and west of a jungle making it an ideal location for players hunting [[NSSM|Not So Simple Mobs]]. Additionally, most buildings are designed to have a ladder to the roof, allowing players to fight [[Phoenix|Phoenixes]].&lt;br /&gt;
[[File:Olive-town-distance.jpg|thumb|Olive Town as seen from a distance.]]&lt;br /&gt;
Economically, Olive Town is abundant in meat, ice, dyes, wood, and fuel; and imports metals and rare earth materials. Many markets in Olive Town trade use [[Life Energy]] as a currency.&lt;br /&gt;
&lt;br /&gt;
=== Points of Interest ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Three-story cabin&#039;&#039;&#039;, contains three [[Bed|beds]] in total allowing up to three players to set their respawn points in a given night.&lt;br /&gt;
* &#039;&#039;&#039;Cafe&#039;&#039;&#039;, sells food and health items in exchange for [[Life Energy]], also provides a microwave for players to cook food.&lt;br /&gt;
* &#039;&#039;&#039;Trailhead Kiosks&#039;&#039;&#039;, sells supplies such as wood, dyes, fuel, and &#039;&#039;&#039;Death Compasses&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Barn&#039;&#039;&#039;, sells livestock and pet-related accessories.&lt;br /&gt;
* &#039;&#039;&#039;Blacksmith Shop&#039;&#039;&#039;, sells weapons, armor, and materials in exchange for [[Copper]], [[Iron]], Life Energy, or Great Energy Globe.&lt;br /&gt;
* &#039;&#039;&#039;Willow Water Shrine&#039;&#039;&#039;, fishing pond and fish market.&lt;br /&gt;
* &#039;&#039;&#039;Beach Bus&#039;&#039;&#039;, east-west route from town square to &#039;&#039;&#039;Sunset Pier&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Trans-Arctic Train Station&#039;&#039;&#039;, north-south train route.&lt;br /&gt;
&lt;br /&gt;
==== Sunset Pier ====&lt;br /&gt;
&#039;&#039;&#039;Sunset Pier&#039;&#039;&#039; is a pier accessible by trolley or [[Travelnet|teleporter]]. The platform allows players to fish or hunt &#039;&#039;&#039;Giant Squids&#039;&#039;&#039; or the &#039;&#039;&#039;Kraken&#039;&#039;&#039;. This area offers two respawn points in total. There are three shops on the pier that sell &#039;&#039;&#039;Fishing Poles&#039;&#039;&#039; and sushi.&lt;br /&gt;
&lt;br /&gt;
=== Spawns ===&lt;br /&gt;
&lt;br /&gt;
==== NSSM ====&lt;br /&gt;
The following [[NSSM]] mobs can be encountered in areas directly adjacent to &#039;&#039;&#039;Olive Town Square&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Duck&lt;br /&gt;
* Nightheron, Night Master&lt;br /&gt;
* Scrausics, Phoenix&lt;br /&gt;
* Mantis&lt;br /&gt;
* Spiders&lt;br /&gt;
* Felucco&lt;br /&gt;
* Sand Bloco&lt;br /&gt;
* Ice Frog&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sandworm&#039;&#039;&#039; and the &#039;&#039;&#039;Giant Sandworm&#039;&#039;&#039; are rare but possible spawns in the small desert biome before the beach.&lt;br /&gt;
&lt;br /&gt;
==== Other ====&lt;br /&gt;
The following are from miscellaneous [[:Category:Mod|mods]].&lt;br /&gt;
&lt;br /&gt;
* Mummy&lt;br /&gt;
* [[Rattlesnake]], rare but possible&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
&lt;br /&gt;
* Olive Town is connected by [[Travelnet|teleporter]] to [[Junetown]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=51</id>
		<title>Olive Town</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=51"/>
		<updated>2025-08-08T02:36:41Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Add image, among some minor edits.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Olive Town&#039;&#039;&#039; is a small village named after the olive tree grove in which it is located. Olive Town is to the south of an arctic, east of a desert and beach, and west of a jungle making it an ideal location for players hunting [[NSSM|Not So Simple Mobs]]. Additionally, most buildings are designed to have a ladder to the roof, allowing players to fight [[Phoenix|Phoenixes]].&lt;br /&gt;
[[File:Olive-town-distance.jpg|thumb|Olive Town as seen from a distance.]]&lt;br /&gt;
Economically, Olive Town is abundant in meat, ice, dyes, wood, and fuel; and imports metals and rare earth materials. Many markets in Olive Town trade use [[Life Energy]] as a currency.&lt;br /&gt;
&lt;br /&gt;
=== Points of Interest ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Three-story cabin&#039;&#039;&#039;, contains three [[Bed|beds]] in total allowing up to three players to set their respawn points in a given night.&lt;br /&gt;
* &#039;&#039;&#039;Cafe&#039;&#039;&#039;, sells food and health items in exchange for [[Life Energy]], also provides a microwave for players to cook food.&lt;br /&gt;
* &#039;&#039;&#039;Trailhead Kiosks&#039;&#039;&#039;, sells supplies such as wood, dyes, fuel, and &#039;&#039;&#039;Death Compasses&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Barn&#039;&#039;&#039;, sells livestock and pet-related accessories.&lt;br /&gt;
* &#039;&#039;&#039;Blacksmith Shop&#039;&#039;&#039;, sells weapons, armor, and materials in exchange for [[Copper]], [[Iron]], Life Energy, or Great Energy Globe.&lt;br /&gt;
* &#039;&#039;&#039;Willow Water Shrine&#039;&#039;&#039;, fishing pond and fish market.&lt;br /&gt;
* &#039;&#039;&#039;Beach Bus&#039;&#039;&#039;, east-west route from town square to &#039;&#039;&#039;Sunset Pier&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Trans-Arctic Train Station&#039;&#039;&#039;, north-south train route.&lt;br /&gt;
&lt;br /&gt;
==== Sunset Pier ====&lt;br /&gt;
&#039;&#039;&#039;Sunset Pier&#039;&#039;&#039; is a pier accessible by trolley or [[Travelnet|teleporter]]. The platform allows players to fish or hunt &#039;&#039;&#039;Giant Squids&#039;&#039;&#039; or the &#039;&#039;&#039;Kraken&#039;&#039;&#039;. This area offers two respawn points in total. There are three shops on the pier that sell &#039;&#039;&#039;Fishing Poles&#039;&#039;&#039; and sushi.&lt;br /&gt;
&lt;br /&gt;
=== Spawns ===&lt;br /&gt;
&lt;br /&gt;
==== NSSM ====&lt;br /&gt;
The following [[NSSM]] mobs can be encountered in areas directly adjacent to &#039;&#039;&#039;Olive Town Square&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Duck&lt;br /&gt;
* Nightheron, Night Master&lt;br /&gt;
* Scrausics, Phoenix&lt;br /&gt;
* Mantis&lt;br /&gt;
* Spiders&lt;br /&gt;
* Felucco&lt;br /&gt;
* Sand Bloco&lt;br /&gt;
* Ice Frog&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sandworm&#039;&#039;&#039; and the &#039;&#039;&#039;Giant Sandworm&#039;&#039;&#039; are rare but possible spawns in the small desert biome before the beach.&lt;br /&gt;
&lt;br /&gt;
==== Other ====&lt;br /&gt;
The following are from miscellaneous [[:Category:Mod|mods]].&lt;br /&gt;
&lt;br /&gt;
* Mummy&lt;br /&gt;
* [[Rattlesnake]], rare but possible&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
&lt;br /&gt;
* Olive Town is connected by [[Travelnet|teleporter]] to [[Junetown]].&lt;br /&gt;
&lt;br /&gt;
[[index.php?title=Category:Place]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=File:Olive-town-distance.jpg&amp;diff=50</id>
		<title>File:Olive-town-distance.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=File:Olive-town-distance.jpg&amp;diff=50"/>
		<updated>2025-08-08T02:32:05Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Olive Town seen from a distance.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Olive Town seen from a distance.&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=36</id>
		<title>Olive Town</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=36"/>
		<updated>2025-08-06T07:12:38Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Mention trailhead kiosks and the economy of the town.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Olive Town&#039;&#039;&#039; is a small village named after the olive tree grove in which it is located. Olive Town is to the south of an arctic, east of a desert and beach, and west of a jungle making it an ideal location for players hunting [[NSSM|Not So Simple Mobs]]. Additionally, most buildings are designed to have a ladder to the roof, allowing players to fight &#039;&#039;&#039;Phoenixes&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Economically, Olive Town has abundant meat, ice, dyes, wood, and fuel; and imports metals and rare earth materials.&lt;br /&gt;
&lt;br /&gt;
=== Points of Interest ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Three-story cabin&#039;&#039;&#039;, contains three beds in total allowing up to three players to set their respawn points in a given night.&lt;br /&gt;
* &#039;&#039;&#039;Cafe&#039;&#039;&#039;, sells food and health items in exchange for &#039;&#039;&#039;Life Energy&#039;&#039;&#039;, also provides a microwave for players to cook food.&lt;br /&gt;
* &#039;&#039;&#039;Trailhead Kiosks&#039;&#039;&#039;, sells supplies such as wood, dyes, fuel, and &#039;&#039;&#039;Death Compasses&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Barn&#039;&#039;&#039;, sells livestock and pet-related accessories.&lt;br /&gt;
* &#039;&#039;&#039;Blacksmith Shop&#039;&#039;&#039;, sells weapons, armor, and materials in exchange for &#039;&#039;&#039;Copper&#039;&#039;&#039;, &#039;&#039;&#039;Iron&#039;&#039;&#039;, &#039;&#039;&#039;Life Energy&#039;&#039;&#039;, or &#039;&#039;&#039;Great Energy Globe&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Willow Water Shrine&#039;&#039;&#039;, fishing pond and fish market.&lt;br /&gt;
* &#039;&#039;&#039;Beach Bus&#039;&#039;&#039;, east-west route from town square to &#039;&#039;&#039;Sunset Pier&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Trans-Arctic Train Station&#039;&#039;&#039;, north-south train route.&lt;br /&gt;
&lt;br /&gt;
==== Sunset Pier ====&lt;br /&gt;
&#039;&#039;&#039;Sunset Pier&#039;&#039;&#039; is a pier accessible by trolley or teleporter. The platform allows players to fish or hunt &#039;&#039;&#039;Giant Squids&#039;&#039;&#039; or the &#039;&#039;&#039;Kraken&#039;&#039;&#039;. This area offers two respawn points in total. There are three shops on the pier that sell &#039;&#039;&#039;Fishing Poles&#039;&#039;&#039; and sushi.&lt;br /&gt;
&lt;br /&gt;
=== Spawns ===&lt;br /&gt;
&lt;br /&gt;
==== NSSM ====&lt;br /&gt;
The following [[NSSM]] mobs can be encountered in areas directly adjacent to &#039;&#039;&#039;Olive Town Square&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Duck&lt;br /&gt;
* Nightheron, Night Master&lt;br /&gt;
* Scrausics, Phoenix&lt;br /&gt;
* Mantis&lt;br /&gt;
* Spiders&lt;br /&gt;
* Felucco&lt;br /&gt;
* Sand Bloco&lt;br /&gt;
* Ice Frog&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sandworm&#039;&#039;&#039; and the &#039;&#039;&#039;Giant Sandworm&#039;&#039;&#039; are rare but possible spawns in the small desert biome before the beach.&lt;br /&gt;
&lt;br /&gt;
==== Other ====&lt;br /&gt;
The following are from miscellaneous mods.&lt;br /&gt;
&lt;br /&gt;
* Mummy&lt;br /&gt;
* Rattlesnake, rare but possible&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
&lt;br /&gt;
* Olive Town is connected by teleporter to [[Junetown]].&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=35</id>
		<title>Olive Town</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=35"/>
		<updated>2025-08-06T06:55:36Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Change &amp;#039;seeking to hunt&amp;#039; -&amp;gt; &amp;#039;hunting&amp;#039;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Olive Town&#039;&#039;&#039; is a small village named after the olive tree grove in which it is located. Olive Town is to the south of an arctic, east of a desert and beach, and west of a jungle making it an ideal location for players hunting [[NSSM|Not So Simple Mobs]]. Additionally, most buildings are designed to have a ladder to the roof, allowing players to fight &#039;&#039;&#039;Phoenixes&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Points of Interest ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Three-story cabin&#039;&#039;&#039;, contains three beds in total allowing up to three players to set their respawn points in a given night.&lt;br /&gt;
* &#039;&#039;&#039;Cafe&#039;&#039;&#039;, sells food and health items in exchange for &#039;&#039;&#039;Life Energy&#039;&#039;&#039;, also provides a microwave for players to cook food.&lt;br /&gt;
* &#039;&#039;&#039;Barn&#039;&#039;&#039;, sells livestock and pet-related accessories.&lt;br /&gt;
* &#039;&#039;&#039;Blacksmith Shop&#039;&#039;&#039;, sells weapons, armor, and materials in exchange for &#039;&#039;&#039;Copper&#039;&#039;&#039;, &#039;&#039;&#039;Iron&#039;&#039;&#039;, &#039;&#039;&#039;Life Energy&#039;&#039;&#039;, or &#039;&#039;&#039;Great Energy Globe&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Willow Water Shrine&#039;&#039;&#039;, fishing pond and fish market.&lt;br /&gt;
* &#039;&#039;&#039;Beach Bus&#039;&#039;&#039;, east-west route from town square to &#039;&#039;&#039;Sunset Pier&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Trans-Arctic Train Station&#039;&#039;&#039;, north-south train route.&lt;br /&gt;
&lt;br /&gt;
==== Sunset Pier ====&lt;br /&gt;
&#039;&#039;&#039;Sunset Pier&#039;&#039;&#039; is a pier accessible by trolley or teleporter. The platform allows players to fish or hunt &#039;&#039;&#039;Giant Squids&#039;&#039;&#039; or the &#039;&#039;&#039;Kraken&#039;&#039;&#039;. This area offers two respawn points in total. There are three shops on the pier that sell &#039;&#039;&#039;Fishing Poles&#039;&#039;&#039; and sushi.&lt;br /&gt;
&lt;br /&gt;
=== Spawns ===&lt;br /&gt;
&lt;br /&gt;
==== NSSM ====&lt;br /&gt;
The following [[NSSM]] mobs can be encountered in areas directly adjacent to &#039;&#039;&#039;Olive Town Square&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Duck&lt;br /&gt;
* Nightheron, Night Master&lt;br /&gt;
* Scrausics, Phoenix&lt;br /&gt;
* Mantis&lt;br /&gt;
* Spiders&lt;br /&gt;
* Felucco&lt;br /&gt;
* Sand Bloco&lt;br /&gt;
* Ice Frog&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sandworm&#039;&#039;&#039; and the &#039;&#039;&#039;Giant Sandworm&#039;&#039;&#039; are rare but possible spawns in the small desert biome before the beach.&lt;br /&gt;
&lt;br /&gt;
==== Other ====&lt;br /&gt;
The following are from miscellaneous mods.&lt;br /&gt;
&lt;br /&gt;
* Mummy&lt;br /&gt;
* Rattlesnake, rare but possible&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
&lt;br /&gt;
* Olive Town is connected by teleporter to [[Junetown]].&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=34</id>
		<title>Olive Town</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=Olive_Town&amp;diff=34"/>
		<updated>2025-08-06T05:33:45Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Created page for Olive Town&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Olive Town&#039;&#039;&#039; is a small village named after the olive tree grove in which it is located. Olive Town is to the south of an arctic, east of a desert and beach, and west of a jungle making it an ideal location for players seeking to hunt [[NSSM|Not So Simple Mobs]]. Additionally, most buildings are designed to have a ladder to the roof, allowing players to fight &#039;&#039;&#039;Phoenixes&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Points of Interest ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Three-story cabin&#039;&#039;&#039;, contains three beds in total allowing up to three players to set their respawn points in a given night.&lt;br /&gt;
* &#039;&#039;&#039;Cafe&#039;&#039;&#039;, sells food and health items in exchange for &#039;&#039;&#039;Life Energy&#039;&#039;&#039;, also provides a microwave for players to cook food.&lt;br /&gt;
* &#039;&#039;&#039;Barn&#039;&#039;&#039;, sells livestock and pet-related accessories.&lt;br /&gt;
* &#039;&#039;&#039;Blacksmith Shop&#039;&#039;&#039;, sells weapons, armor, and materials in exchange for &#039;&#039;&#039;Copper&#039;&#039;&#039;, &#039;&#039;&#039;Iron&#039;&#039;&#039;, &#039;&#039;&#039;Life Energy&#039;&#039;&#039;, or &#039;&#039;&#039;Great Energy Globe&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Willow Water Shrine&#039;&#039;&#039;, fishing pond and fish market.&lt;br /&gt;
* &#039;&#039;&#039;Beach Bus&#039;&#039;&#039;, east-west route from town square to &#039;&#039;&#039;Sunset Pier&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Trans-Arctic Train Station&#039;&#039;&#039;, north-south train route&lt;br /&gt;
&lt;br /&gt;
==== Sunset Pier ====&lt;br /&gt;
&#039;&#039;&#039;Sunset Pier&#039;&#039;&#039; is a pier accessible by trolley or teleporter. The platform allows players to fish or hunt &#039;&#039;&#039;Giant Squids&#039;&#039;&#039; or the &#039;&#039;&#039;Kraken&#039;&#039;&#039;. This area offers two respawn points in total. There are three shops on the pier that sell &#039;&#039;&#039;Fishing Poles&#039;&#039;&#039; and sushi.&lt;br /&gt;
&lt;br /&gt;
=== Spawns ===&lt;br /&gt;
&lt;br /&gt;
==== NSSM ====&lt;br /&gt;
The following [[NSSM]] mobs can be encountered in areas directly adjacent to &#039;&#039;&#039;Olive Town Square&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Duck&lt;br /&gt;
* Nightheron, Night Master&lt;br /&gt;
* Scrausics, Phoenix&lt;br /&gt;
* Mantis&lt;br /&gt;
* Spiders&lt;br /&gt;
* Felucco&lt;br /&gt;
* Sand Bloco&lt;br /&gt;
* Ice Frog&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sandworm&#039;&#039;&#039; and the &#039;&#039;&#039;Giant Sandworm&#039;&#039;&#039; are rare but possible spawns in the small desert biome before the beach.&lt;br /&gt;
&lt;br /&gt;
==== Other ====&lt;br /&gt;
The following are from miscellaneous mods.&lt;br /&gt;
&lt;br /&gt;
* Mummy&lt;br /&gt;
* Rattlesnake, rare but possible&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
&lt;br /&gt;
* Olive Town is connected by teleporter to [[Junetown]].&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=User:Scuti&amp;diff=33</id>
		<title>User:Scuti</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=User:Scuti&amp;diff=33"/>
		<updated>2025-08-06T04:52:08Z</updated>

		<summary type="html">&lt;p&gt;Scuti: Created profile.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;scuti&#039;&#039;&#039; is a player of Juneland and is the builder for the spawn and tutorial area.&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
	<entry>
		<id>https://wiki.juneland.fr/index.php?title=NSSB&amp;diff=32</id>
		<title>NSSB</title>
		<link rel="alternate" type="text/html" href="https://wiki.juneland.fr/index.php?title=NSSB&amp;diff=32"/>
		<updated>2025-08-06T04:42:21Z</updated>

		<summary type="html">&lt;p&gt;Scuti: /* Morlendor */ corrected typo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;NSSB&#039;&#039;&#039; (Not So Simple Buildings) adds structures and areas relating to the mobs from [[NSSM|Not So Simple Mobs]] such as ant hills and the portal(s) to Morlendor.&lt;br /&gt;
&lt;br /&gt;
=== Morlendor ===&lt;br /&gt;
Morlendor is an underground region and is accessible by portals that appear at the surface. Portals spawned by the map generator will be found near &#039;&#039;&#039;Dirt With Grass&#039;&#039;&#039; nodes. Additionally, there is a portal hidden in the labyrinth beneath [[Junetown]].&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
&lt;br /&gt;
* [[NSSM|Not So Simple Mobs]]&lt;/div&gt;</summary>
		<author><name>Scuti</name></author>
	</entry>
</feed>